Foon → Ludum Dare Explorer → LD25 → Feedback comment stats → Draknek
Feedback comments for LD25
Draknek's games and stats for all events →
| Timestamp | Since previous | Game | Draknek's comment |
|---|---|---|---|
| Dec 17 14:02:00 | TWIRL - THE HAIRY HEIST | I want to play more of this but I keep getting spotted really early on and I can't replay from there! :( <br/> <br/>Also disappointed that I can't deathsmooch as a guy. | |
| Dec 17 14:04:00 | 2m 00s | Tiny Sorceress | Loved this. :) <br/> <br/>Pity there's no audio, it would really improve the experience. |
| Dec 17 19:39:00 | 5h 35m | Wearhouse | I did not realise that the wardrobes had a gameplay purpose! <br/> <br/>Collision is rather unforgiving. <br/> <br/>Red squares I'm confused by. At first I tried falling through them but they didn't do anything. Then a bit later I accidentally fell through but they killed me. <br/> <br/>Same level: it's just as awkward trying to jump up through this one-tile hole and it is trying to fall through the one-tile red squares. Finally do it and realise I can't jump up there: must need to change clothes and then I'll be able to fall through, but wouldn't have realised this if I hadn't come back here and read about the wardrobe. Swap this level and the next one! <br/> <br/>Trying to jump over this death-barrier in the next level is too painful, I'm out. <br/> <br/>Shame, there's scope for interestingness but the controls/collision are just too awkward for it to be enjoyable :( |
| Dec 17 23:14:00 | 3h 35m | Trolls: Where the Sun Don't Shine | It didn't feel like I was ever reducing the sun's power, so it felt a bit futile. I guess it is anyway: trying to stave off the inevitable as long as possible, but I would have liked crushing bloomed flowers to be more obviously rewarding. <br/> <br/>Didn't play much, scored 4159. |
| Dec 17 23:32:00 | 18m 00s | Hunt | Didn't feel like the different units were any different from one another. <br/> <br/>Graphics and music are pretty good. |
| Dec 17 23:42:00 | 10m 00s | No rest for the wicked. | Love the interactions, this is neat. |