Foon → Ludum Dare Explorer → LD25 → Feedback comment stats → cdata
Feedback comments for LD25
cdata's games and stats for all events →
| Timestamp | Since previous | Game | cdata's comment |
|---|---|---|---|
| Dec 17 03:48:00 | Under a bloody sky | Very interesting. I am a huge fan of games that use browsers as their platform. This is one of the more beautiful demonstrations of WebGL that I have seen in action. I really wish there was more of a game to play - do you think you will expand on it in the future? :) | |
| Dec 17 04:27:00 | 39m 00s | Unhappy Holidays! | This game is awesome. It reminds me of boxhead. It's simpler, seasonal and just as addicting. |
| Dec 17 04:37:00 | 10m 00s | Super Paper Monster Smasher | I really liked your game. The art style is really cool. I loved the goats as well. <br/> <br/>A few feedback-y things I noted while playing: it wasn't immediately obvious to me that the big brown round thing was something that would hurt me. Also, it was difficult for me to tell which color in my health bar represented my health. |
| Dec 17 05:01:00 | 24m 00s | 3radicat3 | I like the twist on this classic game :) nice work! |
| Dec 17 05:15:00 | 14m 00s | Lands of Taerrael | This game is hilarious, but I don't have the time to grind 230+ monsters to get to level 1 ;) |
| Dec 17 05:35:00 | 20m 00s | The Man Who Throws The Tetris Piece | That's hilarious. I love being the person who ruins someone else's Tetris game for a change :) |
| Dec 17 05:41:00 | 6m 00s | ECHO CHAMBER | I love this idea, and the minimalistic art style is quite eye catching. I wish that the game became a little more challenging over time, though. |
| Dec 17 05:54:00 | 13m 00s | Nefarious Space Pirate | This game was really fun. Like GTA I / II in space :) I like how when I went off the charts, my nefarosity was able to grow literally off the charts. I kind of wish there was some kind of personal progression a la the more ships I blow up, the more powerful I become. |
| Dec 17 06:05:00 | 11m 00s | Rainbow | Hum, I can't seem to run the game. Looks like one of the sound files is timing out? |
| Dec 19 04:55:00 | 46h 50m | BourbonBorn | Hilarious. I love it :) <br/> <br/>btw, I fixed the Opera bug with my game. Who knew that Opera throws a DOM exception when you try to draw a rectangle with 0 width and 0 height to a canvas :D |
| Dec 19 05:05:00 | 10m 00s | Conquest Of The Mayans | Oi, I am really bad at building pyramids :( <br/> <br/>I really like the premise of this game. I wish that it was a little easier to control rotation of the planet (or at least that it was easier to tell when there were actionable events on the other side of the globe that I couldn't see). Also, it would be cool if the consequences of taking action vs. not taking action on various events were visible on the planet somehow. <br/> <br/>I think the potential for added game content with AI opponents is really big here. You should keep working on it :) I would like to see more! |
| Dec 19 05:08:00 | 3m 00s | The townsfolk are coming! | I really loved the aesthetic of this game, particularly once you get into the game. I feel like you captured the look of old-school horror flicks really well. |
| Dec 19 05:12:00 | 4m 00s | Schoolocide | I feel like this point was already made with Super Columbine Massacre RPG, and that they did a better job of it. |
| Dec 19 05:16:00 | 4m 00s | You are the Asteroid! | Pretty fun game. Except am I really the asteroid? It felt like I was some kind of epic alien space craft :) |
| Dec 19 05:18:00 | 2m 00s | RoboChicken Pooper | The characters are hilarious, but I cannot figure out what to do. |
| Dec 19 05:21:00 | 3m 00s | Tail Orbit | This game is pretty fun, and quite hard. I found it very difficult to recover after my tail gets a certain length. |
| Dec 20 23:30:00 | 42h 09m | Trolling | This game really gorgeous; I love the visual style. It is incredibly simple and yet requires a strategic approach. It would be super fun if I could do shared-keyboard vs. multiplayer with a friend :) |
| Dec 21 04:55:00 | 5h 25m | Goombah! | Man, it is tough being a goomba. I love the simple inversion of this classic game idea. It would be nice if the movements of the "good guys" were a little less predictable, but it was still challenging regardless. |
| Dec 21 04:56:00 | 1m 00s | Villain??? | This game is quite beautiful. I was really impressed by the tiles-beneath-tiles motif. I kind of wish that I was rewarded for revealing (destroying?) more and more of the level as I went along. |
| Dec 21 05:06:00 | 10m 00s | Dracula's Treasure | This is the best game. All of a sudden I am ten years old and I am playing a Megaman / Mario All-stars / Pacman hybrid on a Saturday morning. I am in love with the art, the sound and the game play. Super hard, and yet I have to beat it. Btw, that lightening effect is the best. |
| Dec 25 00:26:00 | 91h 20m | Fear Inc. | Currently the dropbox link is broken for me. |
| Dec 25 00:26:00 | 0s | Lunch Hunter | Good job making a game with actual AI :) I also thought the particle effects were pretty cool. I was able to cheese ball the game when I had only one item of food left, because all of the ants started to move towards one point and killing them en mass became trivial. |