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Feedback comments for LD24
pekuja's games and stats for all events →
| Timestamp | Since previous | Game | pekuja's comment |
|---|---|---|---|
| Aug 27 18:18:00 | A.D.A.P.T.S | Pretty cool, although I wish I had radar or something, because it got a bit boring to just fly around without knowing where the other ships were. | |
| Aug 27 18:26:00 | 8m 00s | The Singularity is Here! | I kinda like that you have a few different characters in there, although the jokes/quotes weren't that interesting since they mostly just seemed like non-sequiturs. I also didn't understand what this had to do with the theme. Gameplay was pretty basic. |
| Aug 27 18:29:00 | 3m 00s | Breaking Through The Deepest Nightmare Evolution | Well the visuals and audio are pretty nice, but the gameplay is pretty standard fare infinite runner. Also I'm not sure what this had to do with evolution. |
| Aug 27 18:34:00 | 5m 00s | Literally; Earth Shaping | I couldn't figure out how to actually play the game. I was sending out solar flares, but that seemed to be the only action I could tell was actually doing something. |
| Aug 27 18:43:00 | 9m 00s | Cosmogonie | Well this was an experience. Odd. |
| Aug 27 18:52:00 | 9m 00s | Ikaruga Devolved | I like the idea, but the problem for me is that it seems like if I want to evolve any of my other traits, I need to stop shooting, but shooting is the only thing that gets me to the next round. |
| Aug 27 19:09:00 | 17m 00s | E-Motional Progression | I couldn't quite get it to work. Crashed on startup with this error: "Exception in thread "main" java.lang.UnsupportedClassVersionError: LDGame : Unsu <br/>pported major.minor version 51.0" <br/>I'm guessing possibly a JRE version problem. I might try again later. |
| Aug 27 19:18:00 | 9m 00s | Silent Game of Death | The idea seems pretty cool, but it seemed way too easy and got quite boring after a couple of rounds. |
| Aug 27 19:44:00 | 26m 00s | Planet Conqueror | I like it, but it's really slow paced. After launching my first rocket I quit because it seemed like there was no long term goal and all of the planets around me were actually worse than the one I started on. |
| Aug 27 20:03:00 | 19m 00s | Dorobou Neko! | No evolution really. Also I got stuck on level 5. |
| Aug 29 01:45:00 | 29h 42m | Human Evolution | Hah. Indeed the core gameplay in your game and mine is pretty much exactly the same. We have different takes on evolution though. The boss fight seemed a bit anticlimactic as it didn't seem to do anything to attack me. I liked the visual changes in the characters. Made me feel a sense of progression. |
| Aug 30 20:06:00 | 42h 21m | Scopes (Monkey Trial) Simulator | I appreciate the different take on the theme. I figured somebody would do something like this. I'm not sure the game was all that much fun though. I think it could be better if there were more hints about what might work in different states. |
| Aug 30 20:36:00 | 30m 00s | LD24 X0ut | I really liked this. The massive amounts of passive enemies seemed pretty novel. I also somehow managed to make it through the game on my first try. The theme "evolution" wasn't that strong in this, but it was a cool game nevertheless. |
| Aug 30 20:43:00 | 7m 00s | Super Evolver Boy: Turbo SD | Cool game. Collisions seem pretty glitchy. |
| Aug 31 01:48:00 | 5h 05m | Tiny Evolution Adventure | The presentation is really nice. Gameplay is pretty basic, and there were some annoyances like the leaves with the worms looking a lot like the leaves you can stand on, which made me jump to my death a couple of times. Another thing was that it seems like the bite animation disables horizontal control of the character, which also killed me a couple of times. I really wish I could have played around as the final stage of evolution, just feeling awesome. |
| Aug 31 18:23:00 | 16h 35m | Octogeddon | This was great fun. I wish I had the option to experiment a bit more with my octopus build, although I guess after you reach 8 limbs, there's not much more content to play anyhow. I got up to about wave 20 at best. |
| Aug 31 18:43:00 | 20m 00s | Kudzundheit | Really good game I think. One thing that bugged me a bit is that when I'm shooting directly at a kudzu heart, half of my bullets still don't hit it because it keeps growing so fast. It kinda feels to me like at that point I should be allowed to just kill it. Maybe if hitting the heart slowed down its growth for just a tiny moment? Unless that breaks some balance I'm not observing, of course. |
| Sep 4 15:40:00 | 92h 57m | The Highbred Pixel | Great entry. A bit short, but was interesting to play around with. The beginning of the game has an interesting mechanic that I haven't seen before. Would be interesting to see a longer version of this, if you think that's feasible. |
| Sep 4 23:04:00 | 7h 24m | The Evolution Of The BlobFish | It's an all right game I think. I liked the different phases of evolution. The music was really good. |
| Sep 7 12:35:00 | 61h 31m | Temple of Evolution | I like the visuals, and I thought the animals were a nice touch. The connection to theme was a little bit weak unfortunately. I liked the first two rooms more than the third one with all the platforming. The platforming physics didn't feel that good, and I fell down lots of times and had to start over. Small moving platforms with jump pads were especially tricky for me. |