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free_napalm

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TimestampSince previousGamefree_napalm's comment
Sep 1 14:48:00 DIGIEVO "FREE is charging an attack! <br/>FREE uses TACKLE! <br/>But FREE avoided the attack!" <br/>In a random battle, I fought myself. <br/> <br/>Luckily, I don't have to fight myself when I comment on your game. I like the mechanics, the sound and the Pokemon-style battle log. The code evolution idea is quite original, and makes it feel like a community game. I can't believe you were able to make all this in 48 hours. Great job. <br/>DISK FILE TRAIT SMALL
Sep 1 15:06:00 18m 00s Fall Of The Ark The opening is outstanding, but afterwards it falls a bit flat. Am I resisting against a social darwinist in power? I don't know, but it sure felt epic. Sadly, there was no connection between the story and the gameplay. <br/>The gameplay was just a generic shoot'em up, and the player expects so much after this opening. I didn't realize what happens when I die until the second playthrough, too. The possiblity to die would have added a nice challenge.
Sep 3 17:36:00 50h 30m SEW Nice atmosphere, smooth gameplay. I really miss different enemies though.
Sep 3 17:47:00 11m 00s Dinosaur Survival Bash!! Great work, and nice consistent graphic style. Quite addictive, too, but I quit after the third failure in fireball age, because I did not want to play through the easy levels again.
Sep 3 18:00:00 13m 00s Evo Smash Nice idea, but it was to easy. Maybe food and DNA should have just been just variable? I never had to worry about food.
Sep 3 21:38:00 3h 38m LimiT Nice work with a nice twist at the end, but also the best animation I have ever seen in a LD game.
Sep 6 16:48:00 67h 10m Caveman's Quest for Food Very fun game, with a great working minimalist mechanic. <br/>More levels would have been great, but would have needed more gameplay elements (items for example).
Sep 6 17:11:00 23m 00s Mad Dog Evolution I got 74 bones :) <br/>Fun game with unique ideas, but the enemies could differ a bit more, maybe shoot something at you? Also, the difference between final Skippy and near-final Skippy is too small to make the vaccine shots important in my opinion.
Sep 6 17:17:00 6m 00s Roomless Things You had nice graphics and that epic monkey picture some redditor's friend bought on Ebay when he was drunk. <br/>Everything else did not interest me as a player, I quitted after looking at four different furniture set-ups for this room.
Sep 6 18:10:00 53m 00s Nom's Evolvathlon Great work. I actually wanted to get every evolutionary trait, as they were fun to use and you felt more powerful with each. <br/>The generated levels worked, but they didn't get harder at all with the increasing difficulty setting. The only challenge was shooting enemies that sit in cave like positions. It was quite frustrating that you could walk right next to them and were unable to shoot. Maybe a melee trait would have been nice?
Sep 6 18:40:00 30m 00s Badass There are two developers whose games I will check every LD: Deepnight, who amazes me by gameplay and graphics, and Sos. <br/>Sos' games are just too fun and well-made to miss. <br/>So is Badass, which has great graphics, great sound and a random Waldo cameo. The gameplay could be more defined, but that's what the hipster would ask for.
Sep 6 18:51:00 11m 00s Strike of Rage ! As you heard before, awesome job. It felt like the awesome part of Battletoads I was able to beat. <br/>I also want to comment that the Johnny Cash's walking animation is incredibly badass.
Sep 7 22:40:00 27h 49m Darwin's Turtle Race Challenge Why is this so addicting?
Sep 7 22:44:00 4m 00s Bomb the Bunnies It feels that there could be much more, but it's the same for my LD project, so who am I to complain.
Sep 8 22:45:00 24h 01m A League for Fishes It plays like a much less beautiful version of Pac-Man. With sound, interesting enemies and an understandable way to kill the big red bugs, your game could be fun to play. <br/>Actual bugs I found in your game: able to walk outside the screen, able to walk on water with the evolved bug.
Sep 12 15:39:00 88h 54m A New Kind of Man I got a bit excited how this game is going to work out, and was pleased by the presentation of the story. <br/>But then the game was just over. I can't believe this is what you were going for, it feels a lot like you run out of time - I can't even see the sun as you promised? <br/>Otherwise, you had cool gameplay ideas. Sound, music and graphics were okay. <br/>Are you planning to extend the game?
Sep 12 15:44:00 5m 00s Able I am not sure why I was allowed to control the camera that much - is this game 3D and I didn't notice?
Sep 15 22:41:00 78h 57m Natural Selection - You vs the World The concept reminds me a bit of the great Averaging Gradius (http://www.youtube.com/watch?v=TfvsdBq9RrQ). That said, amazingly innovative and well-executed concept! <br/>The upgrades were a bit unsatisfying though. Most of them just added walls, which were a nice mechanique, but I love to get a stronger ship. Still, this is not your fault. <br/>Good work.
Sep 16 16:04:00 17h 23m Evoland Very inspiring. This could be made for every genre. Also, every LD participant should play this to see which upgrade he has yet to perform on his game. <br/>My only complaint is the too boring music. The song is great, but it doesn't loop well for 20 minutes. I was hoping for a multiple song upgrade (or orchestral), but sadly, there is none. <br/>Great work though, one didn't even notice that you had to finish in such a short time.
Sep 16 16:11:00 7m 00s Evolution Is A Boring Theme I agree with you on the theme.
Sep 16 16:29:00 18m 00s Go Darwin Well done.