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Eniko

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TimestampSince previousGameEniko's comment
Aug 28 15:31:00 Cage Flight Pretty fun game! Would be more fun with more players but that's what happens to multiplayer LD games I guess. If the controls were less sluggish it probably would be more fun with less players, I think.
Aug 28 15:40:00 9m 00s evojump Awesome graphics, and slightly addictive but unfortunately very hard. The physics are very nice as well. I think it would've benefited from normal speed being a bit slower, since eventually I spent most of my time in slowmo.
Aug 28 15:50:00 10m 00s Kudzundheit Excellent game! Really fun to play. Don't actually have a whole lot of critique except that the trajectory of the coins is super irritating, they always seem to fly over my head making me waste time and life picking them up before they vanish. And that might be intentional. :P
Aug 28 16:07:00 17m 00s Porte par le Vent Really nice execution, and I enjoyed playing it. Unfortunately on an awesome run where I didn't lose any lives until level 2 the game froze on me so I didn't get to see the next level. Used the xbox controller, but the continue/quit buttons on the game over screen don't respond to the controller. Could've done with a couple more lives and possibly mid-level checkpoints.
Aug 28 18:25:00 2h 18m GiRL2501 Really great graphics and audio, pretty solid fun, but the gameplay could've been more interesting. Especially once you get a few evolutions, you just fire the big shot and it bounces so far everything around corners dies. The default shot didn't seem to have much of a point to it.
Aug 28 20:20:00 1h 55m Plan M This was awesome and really took me back to the days old old adventure games. The humor was very reminiscent of the type found in Day of the Tentacle and Monkey Island. Could've used some audio, and also I guessed the passcode on the third try trying to get amusing commentary out of the guys. It was confusing as heck so I had to reload.
Aug 28 20:56:00 36m 00s EvolBots (not EvilBots) Pretty fun trying to control the swarm, it's harder than you'd think! Just that alone is worth playing this. The camera wound up an issue later as more of the bots got separated, was hard to see what was going on. And the delay before picking things up from the ground was a little grating.
Aug 28 22:48:00 1h 52m Evoland Really creative use of the theme, lots of fun, very well polished. I'm not sure if I can even think of anything to improve. Excellent game!
Aug 28 23:58:00 1h 10m Cubevo This is awesome. Addictive, soothing music, good puzzle aspects, and everything has a purpose, even blocks you think are just there to suck out evo gems. Keeps going after you finish, and then at 100% completion you get another fun bone tossed as an encore. Just excellent. <br/> <br/>The only niggle is that some people like their mouse controls inverted, and I make it a rule not to play games that don't have an invert option because it gets physically painful after a while. But I still got a 100% despite that. :)
Aug 29 02:12:00 2h 14m Self.Recompile() I'm in love with this concept. I played it all the way through the end, and was awarded with very pretty music. The problem is that at first it's totally unclear what's going on, and the siphoning isn't the most fun thing. And you can do really dumb things like use your siphon (the blue pickaxe) in a failed recipe and have to start over. So, awesome concept, unfortunately it needed a lot more polish to shine. Very much hope this gets a longer, improved post compo version.
Aug 29 15:22:00 13h 10m Helix - A DNA Editor / Creature Platformer Really like the DNA system. Unfortunately I got stuck in the wall at some point and couldn't get out. A self-destruct key would be handy.
Aug 29 15:28:00 6m 00s DashDashDASH I like the idea, but the controls got in the way. They could've stood to be more tight, but the main problem I had was getting stuck on the rails on the side of the road after corners, and the floor dropping out before I could get myself unstuck.
Aug 29 17:39:00 2h 11m kernel exception Really polished experience. Selecting multiple units and them being able to overlap paths would be nice. Also, some of the levels generated are extremely hard to impossible.
Aug 29 18:04:00 25m 00s Nom's Evolvathlon Really awesome gameplay mechanic. The only thing I didn't like so much was the levels where you start with the jump ability, because it can be so finicky trying to get anywhere with it.