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CrazyGage

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TimestampSince previousGameCrazyGage's comment
Aug 26 19:47:00 The World of Worlds Hey NiceAlexanderAS, <br/> <br/>I think the XNA machine support problem is a simple shader level setting. Go to your project properties, then the "XNA Game Studio" tab and switch the "Game Profile" radio button to the other option "Reach". This usually resolves that problem with older machines for me. <br/> <br/>Should resolve the compatibilty problem on next compile.