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Tom 7

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TimestampSince previousGameTom 7's comment
Aug 27 03:30:00 Advancer Cool! Half-way through making my game I had a related idea (which I couldn't do at that point), so I was happy to see it more or less covered here. :) Boss battle, even! I played through to the end. The coins were a bit of a distraction since you can get as many as you want, and the controls are a little bit integer-y, but the level design and graphics and core idea were all good.
Aug 27 03:35:00 5m 00s Top of the Food Chain Argh! So hard!! It sort of reminds me of Osmos, but way spazzier. I like the graphical style, especially the vibrating and wandering letters. I think the difficulty could be tuned, especially at the very beginning -- a lot depends on randomness there.
Aug 27 03:44:00 9m 00s Die, Motherfuckers! I "played" through the whole thing and won! There's something pretty funny about the setup and watching my little dudes chomp people and vacuuming up their blood-dust. And the choice of exponential notation for the amount of blood/kills/etc. is weird and charming. But there isn't much game here; I was confused at first as to whether I could even do anything to influence the outcome!
Sep 15 15:02:00 467h 18m Legacy of the Cavemen Good graphics, cute concept, though of course the gameplay is a little thin. :)