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Feedback comments for LD24
braingale's games and stats for all events →
| Timestamp | Since previous | Game | braingale's comment |
|---|---|---|---|
| Aug 28 02:01:00 | Phantom planet | Very, very pretty! I didn't quite grasp the full concept of the game (as you said, it's in a fairly unfinished state), but keep at it! | |
| Aug 28 02:17:00 | 16m 00s | SUPER Levolution | love this! definitely the most fun entry I've played so far. <br/>the level design flows really well, and I always want to keep playing. fantastic job, you guys! <br/> <br/>-mooosh |
| Aug 28 05:05:00 | 2h 48m | Species | Definitely heavy on the mood, I got scared once or twice. Navigating ladders was not so friendly though, as was reading a few of the messages with my flashlight. |
| Aug 28 05:20:00 | 15m 00s | The Balance | Beautiful graphics and amazing music. I stopped playing before getting to the end, though; it wasn't much of a game. It ran pretty choppy on my Mac what with flash and so much graphic intensity. <br/> <br/>-PostPre |
| Aug 28 05:30:00 | 10m 00s | AGAIN Corp: Adaptive Genetic Artificially Initiated Corporation | I really liked the sound effects and the graphics. It makes good use of evolution, too. However, I was unsure of what exactly I was supposed to do, and just kinda got lost. |
| Aug 28 05:42:00 | 12m 00s | Cosmogonie | Amazing audio and beautiful visuals! It's quite an experience. Not much of a fun experience, but an interesting one. <br/> <br/>-PostPre |
| Aug 28 05:49:00 | 7m 00s | Curse of Hardai | The controls and graphics were very tight. Music was pleasant. This could be a really fun game if you put another week into it. |
| Aug 28 05:51:00 | 2m 00s | Bakeneko | Definitely an innovative game. Once I got the controls down, it was fun to watch the cats evolve. I wish things would get more challenging, though. |
| Aug 28 05:56:00 | 5m 00s | Guide Head | Very interesting. It's pretty fun to play, but I wish sooo badly that I could move diagonally. |
| Aug 28 06:01:00 | 5m 00s | Mina | Wouldn't run on my computer ;( <br/>OSX 10.6.4 |
| Aug 28 06:09:00 | 8m 00s | They Are Coming! | I dug the gameplay and music, it was quite fun. The walls are bit... too busy, though. Interesting aesthetic though, this was really polished! |
| Aug 28 06:25:00 | 16m 00s | Darwin's Survival of the Fittest Extravaganza 2: Survive Harder | I almost stopped playing... but that music! |
| Aug 28 06:26:00 | 1m 00s | Tad's Adventure | Sorry, I really wasn't able to get into this. This controls are awfully clumsy, ESPECIALLY without buoyancy. The relative pacing is awfully slow, and in a flash you're reduced to nothing, and the whole thing starts over again. The regular attack never worked, and I always died too fast even at the first moments to even get a chance to see if you developed anything interesting with your take on evolution. Meeeeeh ;/ <br/> <br/>- BlueSweatshirt |
| Aug 28 06:28:00 | 2m 00s | Evo | The music was pretty cool, as was the changing robot. The slow movement made it hard to stick around playing for a while, though. Had fun on a few levels nonetheless. <br/> <br/>-PostPre |
| Aug 28 06:53:00 | 25m 00s | Larsa Sapiens | This was thoroughly enjoyable experience! Gameplay was an interesting take on shmups, and I has a big grin a few times. I would love to evolve like this little guy does. Great work! |
| Aug 28 06:58:00 | 5m 00s | Defend The Galaxy | Pretty basic, but it was playable. It could be a lot of fun if you added on to it. |
| Aug 28 07:07:00 | 9m 00s | Pixelomoeba | That was definitely fun! I found a good strategy: when you get to the later waves and blocks spawn while enemies attack, leave one or two enemies alive, run away, and build yourself up as much as you can. Loved it! |
| Aug 28 07:46:00 | 39m 00s | Pixelapse | I loved this! Besides the lack of friction, that is. I finally beat the boss after dying 58 times. PROTIP: Hold the down the down key and you can rapid fire your punch or attack. Makes things a bit laggy, though! |
| Aug 28 07:57:00 | 11m 00s | Lucas's Quest Backwards | Simple, no frills fun. There was a nice bit of variety in the level design as well. I dug the cutscenes a lot. <br/> <br/>-PostPre |
| Aug 28 08:36:00 | 39m 00s | Tiimmmeeee | I thought this was a pretty neat game. A bit to easy to zap yourself into an un-winnable situation, though. It would be nice if batteries respawned. <br/> <br/>-PostPre |
| Aug 29 00:36:00 | 16h 00m | Paprika Blue | your website seems to be down o: <br/>really solid looking visuals, though. I really want to try this. <br/> <br/>-mooosh |