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fprawn

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TimestampSince previousGamefprawn's comment
Apr 24 01:57:00 GERMS: A Ghost Story The first link didn't load for me, but the second worked. Cool cinematic in the beginning. The gameplay is repetitive, but I played it through to the end. I think different controls could have made this more fun, aiming with the mouse is too easy.
Apr 24 03:19:00 1h 22m Wulcan Great package, nice and complete and most importantly fun.
Apr 24 03:37:00 18m 00s Poiesis OSX version failed to run: <br/> <br/>Crashed Thread: 0 <br/> <br/>Exception Type: EXC_BREAKPOINT (SIGTRAP) <br/>Exception Codes: 0x0000000000000002, 0x0000000000000000 <br/> <br/>Application Specific Information: <br/>dyld: launch, loading dependent libraries <br/> <br/>Dyld Error Message: <br/> Library not loaded: @executable_path/../Frameworks/sfml-audio.framework/Versions/A/sfml-audio <br/> Referenced from: /Users/USER/Downloads/Poiesis.app/Contents/MacOS/LudumDare23 copy <br/> Reason: image not found
Apr 24 03:55:00 18m 00s World In A Bottle Really interesting take on the theme and a well done game. I enjoyed playing this one.
Apr 24 04:05:00 10m 00s Big Space Tiny Man Loved killing the little guys. Wish there was an ending, though, I need closure after murdering an entire civilization.
Apr 24 20:35:00 16h 30m The Tiny, Unknown and Unimportant World Neat idea, but it would have been nice if there were some mechanics, such as building cost, in place to make your decisions more meaningful.
Apr 25 03:56:00 7h 21m Michael is Myopic Neat idea, and I liked the puzzle aspect, but I found it difficult to anticipate when I would enlarge except through trial and error. In puzzle games, I usually don't make a move until I've solved the puzzle, but wasn't able to with this one. Of course, since this wasn't entirely a puzzle game, that might not matter. <br/> <br/>Great concept, enjoyed this one.
Apr 25 04:19:00 23m 00s ONLY DUST This is my favorite of the games I've played so far. The level design really stands out.
Apr 30 15:55:00 131h 36m Super Shotgun Showdown Fun game in need of polish. The enemies moved around like flies and made the damage done to the player seem cheap, but I really enjoyed blowing apart rocks for some reason. <br/> <br/>Nice job.