Foon → Ludum Dare Explorer → LD23 → Feedback comment stats → Ben
Feedback comments for LD23
Ben's games and stats for all events →
| Timestamp | Since previous | Game | Ben's comment |
|---|---|---|---|
| Apr 25 01:00:00 | Tiny Vessels | Color me impressed. Simple, workable theme executed well. Teared up a little. | |
| May 8 23:29:00 | 334h 29m | Tiny Adventures In SPACE | Got to second planet but wasn't sure what to do at that point. The chomp-chomp sound was funny. |
| May 8 23:42:00 | 13m 00s | Just keep dying | I died in all the ways mentioned by Caranha and still can't finish the game. If it were clearer what to do (destroy the world by dying) it could be a very interesting puzzle game: which order do I kill myself?, etc: morbid and fun. |
| May 8 23:49:00 | 7m 00s | Tiny Path | No! I hate you and you're infuriatingly simple and addictive game. Must... finish... <br/> <br/>Also, agree that you should make a browser game next time. Show the world! |
| May 8 23:53:00 | 4m 00s | TinyWorld | Oh, how I wish this were a real game. So very pretty and fluid motion (loved the trees "dragging") . This has potential, sir. |
| May 8 23:55:00 | 2m 00s | Tiny Zombyz | Would not start on OSX 10.7. |
| May 9 00:01:00 | 6m 00s | Escape this Tiny World Alone | Those bombs can't be good... oh, they're propane? :) Might want to specify that ingame. (leave some empty ones at the base of the balloon or something). Also, can it not close when you lose? I'd love to try again. <br/> <br/>Fun to play and had a cat in it; therefore: good game. |
| May 10 20:38:00 | 44h 37m | Nix | As echoed in the earlier comments, this looks like one of those "could have been awesome, not enough time" games. Good work, and I hope you make something awesome from this. |
| May 10 20:40:00 | 2m 00s | Interstellar Planet-Ship Adventures: The Search for... $@#% Aliens!!!!!! | Want to play... Mac. |
| May 10 20:44:00 | 4m 00s | Bottled Worlds | :( Mac. I hate how I can't play a single GameMaker game. |
| May 10 20:51:00 | 7m 00s | Tiny World of Bees | Wow. Innovative, pretty, and with huge potential. The post-compo game is excellent (Introducing the night = brilliant), but alas I could only rate your compo entry, which is still pretty and innovative. Great work! |
| May 10 20:54:00 | 3m 00s | llams | Looked interesting, but your game would not take input beyond the start screen (Mac 10.7) |
| May 10 21:01:00 | 7m 00s | Castle Story | It took a while to finally understand. Pretty cool theme-wise and it looks like you were planning on a fuller story (judging by the man in the house). If only it were a little easier to understand the game (I thought the houses were trees). I like where you hid the key: the caves were really good looking. |
| May 10 21:06:00 | 5m 00s | Pixel Wars | YAY FUN. <br/> <br/>Except I lose and go on to the next level anyway. So much for a succinct response to your succinct game. Good job. |
| May 10 21:09:00 | 3m 00s | SUBPIXEL | Noooo! I'm red-green colorblind. It's all one color to me. Looks snazzy, though. |
| May 10 21:13:00 | 4m 00s | Obsolescence | Oh, how I hate you and your perfect game. Stop bragging about your 24 hour win and your beautiful graphics and perfect soundtrack and— yah. Just take all my stars. |