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Feedback comments for LD23
ChainedLupine's games and stats for all events →
| Timestamp | Since previous | Game | ChainedLupine's comment |
|---|---|---|---|
| Apr 24 01:56:00 | Super Fun Crushy Time! | I find it strangely hard to play Katamari from a FPS perspective. ;) | |
| Apr 24 03:08:00 | 1h 12m | Shr1nk | Sweet, nice to see #flixel folks teaming up. Unfortunately, the game seems to be pretty buggy. (I seem to instantly die every 3/4 times I start a game.) I dig the cutscenes though! |
| Apr 24 03:13:00 | 5m 00s | LittlePlanetBigRocket | Pretty nice concept, though it would be more fun if I could get an indication of what lines on the out-of-sight side. Maybe alter camera just a bit so you can "peek" over the edge a bit and see the mountains? |
| Apr 24 20:18:00 | 17h 05m | Disregard All Humans | Very nice! I really like the subtle health meter GUI, that's very well done. <br/> <br/>Spoiler: Poor monster in the end. |
| Apr 24 20:47:00 | 29m 00s | Gale Axile | That's a fair amount of game play to pack into 48 hours! Interesting mechanics, though I found it hard to stay alive after hopping from my second planet to third. It could have used a beginner mode where food/heat didn't run out quite so fast, I think. |
| Apr 24 20:57:00 | 10m 00s | The Tiny World of Pixels | Very slick presentation! The zooming in was really cool. <br/> <br/>But I kinda have to agree about datahaven's "whack a mole" comment. It really didn't fit. The collecting game sounds far more fun and in line to the build up, but I can understand running out of time on these sorts of things. |
| Apr 24 21:04:00 | 7m 00s | Gravity Force 3 | FYI, I'm getting a dropbox error for the direct download. The web link works fine, though. <br/> <br/>Slick presentation! Controlling the ship might have added to the gameplay, though the fact that you *couldn't* control the game added a bit of strategy. Rapidly tapping the spacebar works pretty well as an overall strategy. Maybe the bigger enemies should have required more powerful shots? <br/> <br/>Really dig the vocoder voice! |
| Apr 24 21:26:00 | 22m 00s | Nano Commander | Nice job! I find I play this just like an RTS. Kite to get an enemy to attack, then hammer him with multiple units out of the range of his buddies. Made easier by the fact that his buddies won't join in to assist. :) |
| May 11 18:07:00 | 404h 41m | Mozi Life | You had me up until laying an egg. :) |
| May 11 19:03:00 | 56m 00s | Professor Squeaks: The Circuitous Escape! | Okay, I really like the concept! You already know about the controls, people have detailed the problems already so I won't go over it again. |
| May 13 04:24:00 | 33h 21m | Laser Coin Planets | Pretty good game! In fact, this is pretty much what I wanted to accomplish, save I ran out of time. :) |
| May 13 04:58:00 | 34m 00s | Shrink! | Looks nice, but where's the source? I can't rate it since it doesn't meet compo requirements. |
| May 14 00:04:00 | 19h 06m | Solar Sailor | Interesting concept, but the controls are way too sensitive for me! |
| May 14 00:10:00 | 6m 00s | PLANET CONQUERED | Okay, a nice change from LD23's prevalent "stuck on planet, shoot aliens that are attacking from the outside" theme. :) |
| May 14 00:19:00 | 9m 00s | In The Beginning | Not really much of a game, but I agree, very nice audio and presentation values! |
| May 14 00:28:00 | 9m 00s | Trapped in the Lawn | Was the hero supposed to look a little like Professor Bunsen? :) |