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newton64

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TimestampSince previousGamenewton64's comment
Dec 19 04:57:00 Cat Match Would be cool if -- for instance -- you could just drag across two adjacent cats to have them disappear, instead of clicking each one individually. Nice concept; are there any algorithms to guarantee that each level is "solve-able," or is it completely random? (Also: kittens!)
Dec 19 05:58:00 1h 01m Super Smash Lander Suicide Party, Bro? It's what I'm seeing too.
Dec 19 06:14:00 16m 00s Alone Really excellent work. I was pleasantly surprised at how...futuristic the computers seem to work. Cool HUD bro.
Dec 19 14:25:00 8h 11m Station 7 Found a small glitch right after blowing up all the barrels -- if you walk off to the left of the subsequent platform, you can sort of...wander off into the Minus World ;) <br/> <br/>Not a dealbreaker by any means though. ++for building and controlling a robot!
Dec 19 14:44:00 19m 00s Alone in the Ark "Without your space helmet, Dave, you're going to find that rather difficult." I have serious scientific issues with certain events in Act III of the story! ;) <br/> <br/>Top marks. Really great use of Unity and some excellent humour thrown in.
Dec 19 15:06:00 22m 00s Leave me alone Just a quick suggestion: perhaps have the links between Singing Smileys fade away instead of turning blue when they've been blocked off? They can be fairly distracting, even when they're no longer "active" but still bright blue. <br/> <br/>Still, challenging and enjoyable game!
Dec 19 15:25:00 19m 00s A Rift in Space Okay, some genuinely terrifying moments in there. Well played. <br/> <br/>Were there plans to have more in the way of breakables/enemies or some such? I basically didn't shoot at all in the end.
Dec 19 22:49:00 7h 24m Incomitat Controls very nicely, sprites are consistent and stick to a cool style. Very impressive for a 48-hour game!
Dec 25 16:34:00 137h 45m Bomb Defuse SOUNDTRACK OF THE YEAR. NOBEL PEACE PRIZE FOR TE TE TE TE TE TE.
Dec 27 15:36:00 47h 02m Sat-E Excellent little game. I've been thinking of making my own little pixel-sized game recently (like Knytt Stories), as well as those finnicky keyboard controls. Seems you scratched that itch. <br/> <br/>Excellent balance of risk and exploration, as well as the two trade items -- you need "junk" (was it junk?) to make the friend, but you need cash (was it cash?) to get the teleporter (which is increasingly useful in the endgame). <br/> <br/>Now I have to go back to buy myself a beer helmet and see what that's all about. Also: the purple pods? What were those? <br/> <br/>Very good job. One of the top games of this LD48 for me.
Dec 29 00:51:00 33h 15m I Need Someone Nice game with (obviously) a beautiful art style. Note that after collecting the heart, I could still go back and "collect" the other components again. <br/> <br/>Polished content all around. Very much enjoyed seeing that red glow around the corner while heading out for the heart. Very nice use of colour.