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Feedback comments for LD22
danbolt's games and stats for all events →
| Timestamp | Since previous | Game | danbolt's comment |
|---|---|---|---|
| Dec 21 00:54:00 | OUTPOST_NULL | The game brought tension out well. At one time I thought the text in the corner was something moving while turning. The sterile atmosphere was really enjoyable. <br/> <br/>If I was to give any constructive criticism, I would suggest giving a little more feedback when the player works with a computer. I wasn't sure if my interactions when pressing the E key did anything. Otherwise a well-constructed piece! | |
| Dec 21 01:06:00 | 12m 00s | Buttercup's Castle | Gameplay was fun, and was a good example of being arcade-y without being all violent. I appreciate that you didn't bother trying to fudge the theme at the last minute too. |
| Dec 21 01:25:00 | 19m 00s | Luto Hominus | My group totally gets what you mean about procedural generation. A good chunk of our development time was spent on simply generating the caves we needed and it was really satisfying opening the window each time to see a new splotch of content. <br/> <br/>Your game has a great visual style, I wouldn't be surprised if you learned a lot writing it with the generated maps and all that. I'm looking forward to what you make in the future! |
| Dec 21 16:30:00 | 15h 05m | Never Alone Hotline | Fun stuff! The ending confused me a little, but otherwise it was fun to play. I didn't see the kitten in the end! |
| Dec 22 00:20:00 | 7h 50m | The ghost who wants to be alone | Good work! From my familiarity with Game Maker, this title was interesting to look at with the 3D visuals. The game was a tad frustrating with how quickly I was rushed though. Otherwise an impressive entry! I look forward to seeing what you submit next! |
| Jan 6 07:33:00 | 367h 13m | The Lonesome Pixel | Cool, and a little hard! Reminds me of good ol' ZZT! |