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VDOgamez

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TimestampSince previousGameVDOgamez's comment
Aug 21 20:52:00 BATHOS That was amusing, and very well made. I think I suspected what I was supposed to do after the third key I tried, but for some reason I felt the need to try all the keys anyway. I don't know why. This was clever, polished, and a bit funny, although it was really short, even for a ludum dare game.
Aug 21 20:59:00 7m 00s Beam Runner It's kind of fun, a neat concept, although the level design needs a bit of work (and obviously longer). I can skip most of the level sometimes by just jumping over stuff. Also, for some reason the new game button only plays the first three levels and the play button plays the next three. I was almost ready to quit before I tried the play button. Also, there are some major bugs when you load an invalid level (you get stuck and have to refresh) and a minor one when you open a door that a laser has already hit above (it doesn't extend). I also don't see the point of collectibles. Still, quite nice, and I like the style.
Aug 21 21:08:00 9m 00s Escape I like this, it's a lot better than the screenshot looks. The controls are nice and smooth, although a little buggy when something lands on you. That should probably kill you, because the game is way too easy right now with no noticeable difficulty curve. The gun also seems a bit overpowered, and it feels wrong to have the falling blocks NOT fall when you shoot out the bottoms of them. The music is nice and the game is fun, and I also really like the little tree patterns the block tower makes.
Aug 21 21:25:00 17m 00s A tale about life, death and a looser. So... is there a good ending? I don't have the patience to exhaust the tree.
Aug 21 21:37:00 12m 00s Cave Escape! I can't get F6 to display the rules, so there might be something I'm missing, but from what I can see the biggest problem, and it's a huge problem, is that the level generator is totally random, and usually makes impossible levels. Try making a procedural generator that assures that the level can be done.
Aug 21 22:09:00 32m 00s CRS Escape! That was neat, and I think I won, but is there a better ending?
Aug 22 02:18:00 4h 09m Aphelion Incident This game is pretty amazing. The graphics are charming, the gameplay is fun, if a bit easy, and the characters are made surprisingly endearing by making them more than faceless guards, possibly by having them have relationships with each other (it's adorable how romance driven these aliens are). I played another game that tried this and failed, but this one really made them like people who I felt too guilty to kill. I really like the aliens in this, they're imaginatively designed and feel like they've been thought about much more than most people think about their game enemies (which coincidentally reflects one of the points of the game). It's definitely not without its flaws, though. I'm bugged a bit by how the guards can't jump high enough to climb around their own base, and it's kind of difficult to maneuver them. The fact that only like a third of them fire at you is also a bit confusing, and although I noticed that they're the ones with violent personalities the other ones probably wouldn't just walk up to the dangerous alien that breached containment to say hi and make friends. I also felt like the controlling guards mechanic wasn't expanded on as far as it could have been, and I can imagine it being more puzzle oriented and successful. Still, these minor detractors are more than expected with the limitations of the competition, and I must say that this is my favorite game yet. I'll be sure to look you up and watch for more of your stuff in the future.
Aug 22 03:29:00 1h 11m Prelude of the Chambered It's pretty fun, but parts of it get extremely frustrating (GHOOOOOOST MAAAAAZE!) and the game wasn't very rewarding. It felt a lot like traversing a blocky slippery maze and it really felt like it could do with some kind of story or other appealing elements. The controls were a bit slippery, and made me kind of dizzy. I did like the game's progression, but it just didn't feel especially good. The combat was kind of superfluous feeling, although I don't know if it would have been better without it. Overall I have mixed feelings about this game, but it's definitely among the upper tenth of the ones I've tried.
Aug 23 11:59:00 32h 30m Stratus The game itself wasn't the best thing, but the graphics and engine were phenomenal, so I can see why there wasn't a whole lot of time to flesh out the game. Still, quite a wonderful concept, and briliant visuals.
Aug 23 12:22:00 23m 00s Hotel Escape Hahaha, very clever, sir. I was just about to post to tell you that the game has a bizarre crash. You sure got me.