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oatsbarley

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TimestampSince previousGameoatsbarley's comment
Aug 22 15:47:00 Self Destruct: Activated I love the explosion graphic, I'm not sure how well it blends with the rest of the graphics though. Liked the game overall, really fun and pretty exciting when you're inches away from losing and somehow make it. Nice job!
Aug 22 15:57:00 10m 00s Victory I really liked this. It was cool that there was sort of a choice between the easy and more difficult ways out and the escape/addiction link was clever. It helped that it was a fun game to play, too!
Aug 22 16:04:00 7m 00s You've got the money: Escape This looks nice, it could have done with some music to create an atmosphere, or even if there was just something chasing you. As it stands it doesn't feel so much like you're escaping because the only indication of a challenge is the countdown clock ticking away. <br/> <br/>It works very smoothly and the controls are nice. I'd have loved something in the way of sound effects or music, but eh.
Aug 23 22:48:00 30h 44m Close Your Eyes I actually ran through the whole thing and finished it before I realised there was the eye-closing mechanic that I should have been using. It wasn't really necessary, but if it had been then I would have found this a lot more challenging!
Aug 24 09:52:00 11h 04m Stratus The art is amazing and even though, as you said yourself, this is more of a tech-demo than a game, it was still a lot of fun to play just because of how stunning it looks. I agree with others that it could have been clearer as to what you were supposed to do, initially. I thought left-click was broken, but it turned out that I just hadn't been clicking the medicine cabinet, the only clickable object at the start. <br/> <br/>If this was expanded into a fully-fledged game, perhaps with a storyline, you could sell loads of them.
Aug 30 11:09:00 145h 17m Cells I love this, I only wish it wasn't so painfully short.