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johnfn

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TimestampSince previousGamejohnfn's comment
Dec 20 05:51:00 -REACH- Cute, simple, and perhaps a little addictive too! All in all, I couldn't ask for more out of a 6 hour game. Nice job.
Dec 20 06:58:00 1h 07m Where am I? Nice little game with a great concept. The levels were very well designed for the most part, although I have to admit that towards the end they seemed kind of random. I laughed out loud at the level that spelled out words (I don't want to be specific, as to save the moment for others).
Dec 20 16:34:00 9h 36m Cold Fusion This was neat. Good concept, good execution. The graphics were simple, but they did their job. I liked how it felt like you really were in a snow storm because the snow was piling up - that was really cool. It wasn't very clear (perhaps intentionally? ) but once I figured out exactly what I was supposed to do and how to win, I felt accomplished. <br/> <br/>My only problem with the game is that the strategy for actually winning didn't feel very.. strategic. I would just run from plant to plant reactivating and hoping that I could turn them on faster then 'they' could turn them off. <br/> <br/>But all in all, nice enjoyable game, and good use of the theme :)
Dec 20 16:46:00 12m 00s Hat Quest Cool game. It felt very solid, and I didn't notice any glaring bugs (or in fact, almost any bugs at all - nice work!). The music and sound effects were good, and it does seem like you put some care into the details here. <br/> <br/>On to the gritty details: two things would have helped me enjoy it more. One, you could die so fast! A tiny slip up and instant death. That's no fun! Also, the collision detection felt like it wasn't being very nice to me at times. This was probably just confirmation bias or something, but it's always good to have the collisions slightly in the player's favor so that they (I?) don't get grumpy over these things. <br/> <br/>I just wasn't fast enough to stop all the little bots, and after they fell back down once or twice then they were going like 10 times faster than me, and things would just get insane. It seemed to me like after you jumped on one, you couldn't do a combo jump (and jump on another), which made things tricky... <br/> <br/>After playing a while, I managed to get fairly decent! I never survived for longer than about a minute, though.
Dec 20 20:29:00 3h 43m Or Perish Nice game and solidly programmed. The controls could have been a little more strong, though, and the guy moved so slow that exploring the little areas took forever. Backtracking especially was frustrating. If you made him go faster (maybe a run option), you could improve the game a lot!
Dec 20 21:55:00 1h 26m [Snapture] Nice game. It kind of reminds me of Pokemon Snap, which is weird, because I've never played that game. It's kind of exciting! However, it makes me sad that you can get negative points for a bad picture!
Dec 20 22:25:00 30m 00s Island Commander Kinda conflicted with how to rate this one; the idea is strong, but the execution needed more care. The helicopter minigame felt especially rough; I couldn't see any of the bullets because of the contrast of yellow light blue, so my strategy essentially became moving up and down randomly. I could usually clear out an island with a helicopter or two with that. There was also the problem where you would have to fly over land that you already conquered to get to the next turrets, which took a long time and didn't feel productive. <br/> <br/>On the more positive side, the game outside of the shooting game felt more strong, and it was kind of neat to watch my kingdom grow :) A good, ambitious concept for a game that I'm impressed you managed to pull together.
Dec 20 23:59:00 1h 34m LoneMine Well done, my favorite LD entry so far! Well done with the dynamic lighting and level design. I agree with Wizbane; I got lost for a while trying to hunt down that final crystal. The ending dialog got a chuckle out of me, too. Some more resolution would have been nice, but eh, that's okay. <br/> <br/>Last thing: Just how convenient that there happened to be 5 anti matter crystals down there just waiting for you! :)
Dec 21 03:50:00 3h 51m Mini Ghost Hunter Highly impressive! Love the pixely graphics, love the RPG elements. In fact, I love the whole thing! Although it did lag a little for me at times. Amazing that you did this all in 48 hours. The only problem was the difficulty curve; I started 1 hitting all the enemies after a few minutes, and it took me only 3 hits to kill the boss :)
Dec 21 05:28:00 1h 38m Rememberance... A pointer to the closest one would probably be the perfect addition to this game. As it is, I got to 39 before feeling hopelessly lost...
Dec 21 05:36:00 8m 00s Space Miners Man... This was a good concept for a game, and it seemed really interesting, but needed some serious playtesting. Your ship is just too slow. It was agonizing to watch the little thing crawl across the sky. I played for 15 minutes to get the upgraded speed, but it was still too slow to really be engaging.
Dec 21 20:12:00 14h 36m The secret of Atlantis It seems to me that all you do is walk in one door and discover a sketchy looking Atlantis? Are you sure you uploaded the right version? I didn't even get to see the first screen shot in the actual game, which leads me to think that something is wrong.
Dec 22 01:05:00 4h 53m Lost This was a cute little game. The MS Paint-y graphics had this appeal to them that I had to like. They could be sharpened up, sure, and the game could be made longer (and less straightforward) but there's something homely about it's current incantation. Or maybe I'm reading too much into it :)