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ya3ya6

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ya3ya6 leaves an average of 2.0 feedback comments each event.

LD40 — The more you have, the worse it is (2)

Voxel Mob Arena by Bartosz 2017-12-10T01:56:29Z ♥ 2

Hi. it's cool :D

pros:

graphics, sound effects, guns, effects like death particles and ... are nice.

polish cons:

1. the yellow ground is too saturated.

2. reposition the exit button in game over screen: this is a shooting game, so it's common to click rapidly, even if the game is over, and the exit button in game over screen is in the middle of screen, so i exit the game almost 5 times(of 10).

3. music: there is no music, there is too many free sounds in souncloud and ... why it's silent?

4. there is no hint on input keys(space and mouse click) in the game.

game design cons:

in this type of games, you have 2 way to make it not boring:

- add waves and levels.

or

- make it (super) hard.

or even both.

it's a survival shooter like unity Nightmare game, with no waves, with just 1 type of enemies, with no ambient lights and feel(except sound effects), and plus it was extremely easy. in game you can even press and hold jump , and land on a place with no enemy every time you want, so it's extremely easy to survive.

so it was boring for me (it's not just your game, i get bored at most of games, mostly because repetitive or bad design)

i think you should put more work about game design, even before adding any graphics, just with boxes as player and enemies and a box as terrain, create the prototype and play it, is it fun without any graphics? for example you added a variable jumping ability, that can be a hook and unique feature that separate your game from other survival horror games, but instead it caused the game to be too easy, and ruined the game. i think a survival shooter game with limited area can not be fun without waves, but you add jumping ability as well, that caused the game design problem to become more complex, and you didn't solve it.

so in game design perspective, i think it's not well designed, it's not balanced, and it's boring.

but in general , you create this game, that looks cool and it's playable, and after adding some waves and levels and perhaps areas and enemy types, and balancing it a bit more, it will be a good and fun game. great work :D

Your Land by Mighty CheBo 2017-12-06T13:10:39Z ♥ 2

I like the ui destruction, the ui texts (like : "she never likes you") and horrible Accumulated sound when moving left and right rapidly. and like the theme too.

about goal: first i thought there is no goal, but after about 3 minutes, i learned that i can gain energy from meditate in home, and ally with fiends with that energy, and it gives me energy income. then i can use it for creating emitters. and then i thought perhaps the goal is filling the land with emitters, and it took about 15 minutes and it was fun, because each emitter fills 5 space near it and placing emitters was a game of Optimization. but after filling land with emitters, nothing happened! so i think: you should be more specific, and tell the player there is no goal.