Foon → Ludum Dare Explorer → Users → UrsidaeGames
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | Into the Darkness | jam | 2.75 | 3.00 | 2.50 | 2.50 | 2.50 | 2.50 | 2.00 | 2.50 |
UrsidaeGames leaves an average of 2.0 feedback comments each event.
LD42 — Running out of space (2)
Pre Alpha Build by PlusMinus 2018-08-15T20:50:49Z ♥ 3
I love it looks, but that being said, I've always had a weakness for pixel art. The music is nice too, it's not so 'in your face' that it makes it hard to think, but it's also upbeat enough to get me pumped. Health bars on the buildings (or lack thereof) I think is the biggest issue I have with the game, as I'll sometimes lose 2-3 buildings in one moment because I had no idea they were low on health. Usually I quickly died after that.
I think a useful improvement would be a border between buildings, so it's easier to see what you've got in play, especially when you have multiple of the same building rammed together.
But overall I loved the game, even if I did really poorly at it.
Purple Void by mochakingup 2018-08-14T23:23:38Z ♥ 2
I loved the look of this game so much that, when I realised I didn't catch the name of it, I spent about 20 minutes scrolling through blog posts until I found the screenshot I recognised.
That aside, I love the music, as I think it matches the art style just right, and it generally looks fantastic. It was also a lot harder than I expected. The boss's hitbox is a lot smaller than I expected it to be when shooting, and I think a great addition would be some invincibility frames after getting hit, as I found myself getting immediately destroyed when the boss used its ranged attack.