Goodness gracious this game is difficult, but I really appreciate the direction it seems to be going in. Keyboard inputs like these seem like rare a 'mechanic' these days so it was cool to see it used here, and in that way it really fits the theme. I-I can't get past the number barrage, though. Could definitely see this as a full game with more stuff.
What a cool mix of platforming and precision-aiming mechanics, 2 genres I probably never would've thought to combine. Stage 3 seems really easy at a glance but I'm pretty sure I messed up the most times on that one. Really good sound design too, by the way.
A lot of fun! Really impressive level design and mechanics for a game jam game. I sort of got stuck and didn't know where to go after getting Double Jump but I saw enough of the game to get the gist. The green firefly... thingies are the stuff of nightmares.
LD36 — Ancient Technology (3)
To Give a Game by Jwatt 2016-08-31T04:15:00
Goodness gracious this game is difficult, but I really appreciate the direction it seems to be going in. Keyboard inputs like these seem like rare a 'mechanic' these days so it was cool to see it used here, and in that way it really fits the theme. I-I can't get past the number barrage, though. Could definitely see this as a full game with more stuff.
Tori Tori Panic! by fundamental.phantom 2016-08-31T03:53:00
What a cool mix of platforming and precision-aiming mechanics, 2 genres I probably never would've thought to combine. Stage 3 seems really easy at a glance but I'm pretty sure I messed up the most times on that one. Really good sound design too, by the way.
Nomore by djfariel 2016-08-31T03:39:00
A lot of fun! Really impressive level design and mechanics for a game jam game. I sort of got stuck and didn't know where to go after getting Double Jump but I saw enough of the game to get the gist. The green firefly... thingies are the stuff of nightmares.