Clean-Up Crunch by ScrambledLegs 2018-08-12T11:53:25Z
Progress is slow but steady!
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Foon → Ludum Dare Explorer → Users → ScrambledLegs
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | Clean-Up Crunch | compo | 2.70 | 2.70 | 2.40 | 3.00 | 3.00 | 3.10 | 2.80 | 2.40 |
Progress is slow but steady!
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Thanks! I was unaware what all had to be added to make a unity build run. Only started working in Unity about 4 months ago and never really did any exporting! Hopefully it should be fixed now.
Thank you for the feedback! After having a few friends try it (no one was available pre-submission) I realized pretty fast that the controls weren't as intuitive as I had hoped. I also didn't spend enough time developing a good tutorial which might have made it easier to grasp.
@oadt it's definitely not you, it's a known bug. It has to do with some wonky interactions between the colliders I had on the fridge and the item detection coding. In theory it should be a quick fix, but when you only find the bug an hour before submission and you still are madly developing the tutorial you have to prioritize haha
Very nice! It was simple, but very well executed. The handling on the rocket ship is super enjoyable and the music compliments the game. I think the only thing it could use is maybe more enemies or potentially ships that work differently, but that's just personal preference!