i agree on the confusion-issue. we, the developers found it funny to just "throw you in" and let the player explore what is happening. but maybe we could provide some basic info-overlay showing your speed, distance to planet etc.... maybe a motion blur on the "player" would help to understand the movement. sound should be added to indicate asteroid collistion etc... we just didnt have time for that.
fps is an issue, but i fear it is hardly solvable since this is a very basic implementation with a lot of particles being computed on the cpu.
LD34 — Two Button Controls / Growing (1)
newton 2b by maerzhase3000 2015-12-18T12:26:00
thx 4 the input. you are probably right.
i agree on the confusion-issue. we, the developers found it funny to just "throw you in" and let the player explore what is happening. but maybe we could provide some basic info-overlay showing your speed, distance to planet etc.... maybe a motion blur on the "player" would help to understand the movement. sound should be added to indicate asteroid collistion etc... we just didnt have time for that.
fps is an issue, but i fear it is hardly solvable since this is a very basic implementation with a lot of particles being computed on the cpu.