ATLANTIS by OccultOne 2017-05-01T18:02:18Z
I like the concept of the game but it took me a while to understand how to play.
- The info for what the buildings are and the special habilities of the children are displayed in the lower right of the screen and in a gray background. Positioning it over the buildings/children when hovering on them or on the bottom center of the screen with bigger white text would have made a huge difference.
- The teleporting special hability was a little bit confusing, I wasn't able to teleport other units. The highlighted hexes didn't stand out much. Adding an arrow in the final teleport location would have made it clearer.
- When making the provinces flood it would have been better to take out the control of the camera from the player.
- The mana should have been displayed as a UI element
- The movement limitations were a little unclear. A "actions/movements remaining" count or something similar would have made things clearer
- I also had some issues with the context menu. I had to click Move many times for it to work properly.
- The function of the action menu isn't clear at the beginning. A tooltip that points the current child's special hability when hovering over it would have made it much clearer. (And it would also fix the first issue that I pointed out)
As I mentioned before, I love the concept, I also liked the graphics and the audio and I enjoyed the game when I figured out how it worked, however, it could be way better if the points would have been clearer.
Great Job!
And thanks for the feedback on my game! It was very useful!