amazing fun to play and explore, really nice learning curve, I was very frustrated in the beginning and was cursing your name but by the fifth or sixth time starting out I was navigating and enjoying the little attention to detail in the way the movement works I agree that the art and atmosphere is perfect, only thing that would cinch the deal would be intro screens with nice art and an ending screen which shows us perhaps what our safety is something a bit more than 'you have found safety' the radar is nice but would be nice to have some indication of powercubes, maybe a secret if you collect all powercubes? I'd definitely mirror some of @gwinnell 's thoughts on sound design, a little boop or bleep or white noise could have added so much to the feeling of using a jetpack, is it possible to escape the water? I love the game and would be excited to see a second level haha . I know from your twitter feed it was originally planned to be proc gen but i feel like with the viewfog and repetitiveness of the architecture this actually might not have added anything as I had trouble remembering where anything might be anyway.
LD39 — Running out of Power (1)
Everust by boaheck-artgent 2017-08-02T19:52:44Z ♥ 1
amazing fun to play and explore, really nice learning curve, I was very frustrated in the beginning and was cursing your name but by the fifth or sixth time starting out I was navigating and enjoying the little attention to detail in the way the movement works I agree that the art and atmosphere is perfect, only thing that would cinch the deal would be intro screens with nice art and an ending screen which shows us perhaps what our safety is something a bit more than 'you have found safety' the radar is nice but would be nice to have some indication of powercubes, maybe a secret if you collect all powercubes? I'd definitely mirror some of @gwinnell 's thoughts on sound design, a little boop or bleep or white noise could have added so much to the feeling of using a jetpack, is it possible to escape the water? I love the game and would be excited to see a second level haha . I know from your twitter feed it was originally planned to be proc gen but i feel like with the viewfog and repetitiveness of the architecture this actually might not have added anything as I had trouble remembering where anything might be anyway.
Amazing work as always.
your friend...
F