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BugBlue

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202352Harvest👥Scarecrow's Dangerous Jobjam6693.063.042.903.563.253.202.813.02

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

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Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by BugBlue

LD52 — Harvest

Scarecrow's Dangerous Job by gubidubi 2023-01-16T01:51:37Z

@willoxs Thanks a lot for the feedback :) In fact, unfortunately there are many things that did not have time to finish. I would have liked to make the crow's AI more visually noticeable, but it works like this: There are the following states: Fly, FlyToDive, Dive, Flee and FlyAway. Initially the crow searches through all the plants, chooses one at random. If it doesn't find any, it goes to the "FlyAway" state, where, every 2 seconds, it checks a few more times that there are no more plants while flying with an opposing force to the player, until the object is destroyed. If there is a plant, it randomly chooses one of the sides and then it will start pushing towards the first approach point which is a little more distant and above the point where the bird will perform the dive. When it gets close enough, it slows down a bit to make a smooth turn and goes into the "FlyToDive" state. In this state, every frame, it pushes to the Dive point. Getting close enough, set a velocity down and a force up, making a parabola. During that time, it will deal damage to the plants it hits, and at the end, it will look for a new plant and random side and return to the Fly state. There is a fear ray in which, if the player gets inside it, the bird will switch to the "Flee" state immediately, running away from the player (who is a scarecrow) for a few seconds. Thus, the player can quickly prevent a plant from being eaten by approaching it during a dive. Then it would fetch another plant and reset the state machine. Our idea would be to visually illustrate each state, but we ran out of time.

Veggie Harvester by NaNixDev 2023-01-13T03:47:30Z

Very nice game! I liked the gun thematic. Personaly I don't mind at all having to press for each bullet (it's a repetition gun after all) but the bullets went a little to the side (that's something that could change). Besides of that, it is possible to keep a safe distance to a plant and still shoot at it, killing without effort, so something that could be done in the future if you want to join extra mode too is reduce tha player bullet range or increase the plant vision range. Just some opinions, but excellent game!