Bloodslinger by ryusui 2019-05-01T22:14:37Z
It's a neat game! Despite being luck based it held my attention for a good bit. Well done.
Foon → Ludum Dare Explorer → Users → Absent
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 44 | Your life is currency | 👥 | The Underworld Underworld | jam | 266 | 3.72 | 3.50 | 3.30 | 3.44 | 3.86 | 3.72 | 3.66 | 3.80 |
It's a neat game! Despite being luck based it held my attention for a good bit. Well done.
While I do understand the attempt at creating an "experience" more than a game I feel this lacks much of anything. It's not a game at all, lets not call it that, the only interaction I had with it was managing to open the console by pressing every key on my keyboard in an effort to do something and clicking the quit button at the end. I'd be more OK with the game if I'd interacted with it at ALL, even if the candles eye's just followed my mouse. But no, none of that, this is an "experience."
I'll give credit where it's due, the visuals are nice and the music, though, generic, is well done. But thats about it. As for messages or feelings to be taken away from it... Well, its a generic one at best. I don't feel that there is any real creative effort to portray something because it is simply too generic for that. You have an unoriginal metaphor (Like geez a melting candle can be compared to endless numbers of sad things to sound "deep") paired with generic sad music in an effort to manipulate something out of the viewer. It sets a "mood" but it doesn't have a message, and anyone can take about any message from it because of just how basic it is.
I appreciate the attempt to create something weird and meaningful in the limited time, but I feel that this kind of misses the point of a game jam. Because its not a game, its an animated short with a quit button at the end.