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4BitLightning

Games

YearLDThemeGameDivisionRankOvThGrCo
201326MinimalismDigital Chewcompo8822.873.002.8717

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Theme vs Overall

Graphics vs Overall

Comments by 4BitLightning

LD26 — Minimalism

WhiteSpace by argo15 2013-04-30T12:43:00

As baldwinthree said, congrats for making a functional 3D OpenGL game in the two days, it is a little unfinished (like my own entry) but a good puzzler. If you want to know my sugestions for the game I would say, make the pulse last longer, if possible you could make it fade out slower but have it quickly fade if you move so you can take a slower approach to the levels. Also pits or areas that reset the level would stop people just wandering blindly to try and finish a level early. Very cool idea though.

Digital Chew by 4BitLightning 2013-04-29T09:20:00

Thanks Guys, To be honest, I had bigger plans; but I was going for a mix between Decent and Geometry wars. I Did make a few bigger levels with multiple stages but Unity deleted my entire scene-graph twice and I didn't have time to do anything but drag in one of my prefab rooms and make do.

Think I'll give it some post Ludum love and make it what I wanted it to be.

Ad Astra Per Aspera by getRandomName() 2013-04-30T12:46:00

You website is down, so I cant give it a go. Sorry.

XYZ by ataxkt 2013-04-30T12:30:00

One of the best uses of theme I've seen so far.

Simplicity by fishbrain 2013-04-30T12:24:00

It was like a framework of a story, interesting that you fill in the details yourself. Great use of the theme