Foon → Ludum Dare Explorer → MiniLD → MiniLD 44 → Craft and Conquer

Craft and Conquer

By marobax

Percentile
CategoryRankScoreCountMini 44Ever
Coolness63

Comments

srd 2013-07-31 12:43

A solid entry. Focussed on controlling strategic points to gain money and points, like a combination of gold mines and ruins from Age of Empires. Only thing that seems to be missing is pathfinding - units get stuck on all the obstacles (causing desync in rarecases). Looking forward to trying this in multiplayer. (any volunteers?)

superjoe 2013-07-31 13:11

It's a bit misleading to put that Linux version up. I tried to run it but I have to install wine and mono inside wine?

elisee 2013-08-01 00:02

superjoe: It's an actual Linux build that requires Mono (no need for Wine)

marobax 2013-08-01 00:10

Srd, We used a software called Craftstudio to make our game. This software is on Beta since 1 month ago only, it use many ressources to run a simple game. We have a pathfinder but we can't use it because the game crash with long distances ^^'

srd 2013-08-01 05:56

Ah, that's a pity. Have you tried using a precomputed pathfinding map? They increase startup time but minimise the cost during gameplay.

donan 2013-08-05 12:20

Wow. Amazing minecraft like style. There are issues with the pathfinding indeed, but it looks good.

blademan729 2013-08-20 00:17

Strangely remember helping with the original tittle art lol oh well it was never used and i prefer the new one