Foon → Ludum Dare Explorer → MiniLD → MiniLD 20 → THEFT

THEFT

By wizkid8586

Percentile
CategoryRankScoreCountMini 20Ever
Fun72.7162.537.5
Gameplay82.4350.025.3
Presentation93.8650.062.1
Coolness150.00.0

Comments

lulu

An interesting concept. I thought it was a bit harsh, and there was no sense of progress for me, and when the next number/thing was out of my reach it seemed very random and impossible to catch even if my reflexes were perfect. Because you offered screenshots of the low-quality graphics here, that's what I played, and I couldn't figure out the significance of the progression of numbers, except that they progressed.

In all, though, I think this was a generally well-programmed "catch the falling items" game. The throwing and moving physics never left me thinking that if they had been of better quality I would have caught that 6.

dertom

Quite nice. Simple gameplay (as mine :D ) and well done! Very nice the high-quality-switch :D and that is real good artwork. With what tool did you create them? Overall a solid good game and what I like very much: In java <-- ;D

McFunkypants

Sadly no matter what I did I couldn't get it to work on my PC. So I tried on my laptop and it worked fine! Great job, I had fun! And the high quality graphics were absolutely INCREDIBLE!!! The screenshots above are nothing like the final game.

wyverex

The falling physics were good.

neonaxil

Wow, like everybody said, the high quality graphics are amazing as well as the physics.
But gameplay-wise it was pretty challenging. Possibly in the future make an notification before it's about to fall out a particular window.
Didn't feel like I was doing any theft, though.

austinbreed

The artwork on the version I played was very good, which was a great way to top this off. But the game was way to typical and I didn't feel like I wasn't playing anything I've already played.

dkoontz

I didn't really get any sense of greed from this. The graphics and gameplay are fine, but I guess I don't see how you can be more or less greedy, there's not really a player choice involved.