Foon →
Ludum Dare Explorer →
LD60 →
The Last Lost
The Last Lost
By willbone, parenbag, zoomviex and versach-tm
🤖 The developer uploaded this game to itch.io, and declined to answer whether AI was used or not.
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | LD60 | Ever |
|
| Overall | | | 6 | | | |
| Fun | | | 5 | | | |
| Innovation | | | 5 | | | |
| Theme | | | 6 | | | |
| Graphics | | | 6 | | | |
| Humor | | | 5 | | | |
| Mood | | | 6 | | | |
Comments
nursultan
2026-10-20 15:26 ♥ 0
Great job on this project! The combination of clean visuals and well-designed mechanics makes for a really pleasant experience. It's super clear how much care went into polishing the presentation and making it feel complete. Rated! Greetings from the Meow Bomb team! If you're looking for more entries to check out, we'd really appreciate your feedback on our updated alternative build: https://naiper.itch.io/meow-bomb-by-naiper
Keep up the great work!
kraghan
2026-10-20 15:42 ♥ 0
Sorry guys but I don't understand your game. I get stuck in the machinery room, I can't open any door. Could you please add how to play on your page please ?
Otherwise, the little I could see was pretty nice, the machinery look smooth and the sound match it perfectly
demarsh72
2026-10-20 22:11 ♥ 0
Unfortunately, I didn’t immediately understand how to use the game; the interaction buttons are still in the form of cubes. I hope the developer will fix this, but the visuals and the submarine model are impressive — it looks really cool. I didn’t quite follow the guide, but it’s clear that the small team did their best.
chef
2026-10-21 16:43 ♥ 0
Visually the submarine and machinery look really solid, and the sound fits nicely. The main issue is onboarding: no clear controls or objective, placeholder cube buttons, and doors you can easily get stuck on without knowing how to interact. A quick how to play note on the page would help a ton. The base is definitely there, just needs clear directions!
someone
2026-10-21 18:23 ♥ 0
Looks great, I also failed to figure out what I was supposed to do. The only thing I found that seemed interactable were the three levers you start next to.
По ощущениям, субмарина и её внутренности выглядят слишком просторными, а в режиме водолаза просто фигня на экран клеится, а не какой-то эффект стекла или что-то по типу того