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Signal Break
Signal Break
By exklis
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 2.50 | 9 | |
| Fun | | 2.41 | 8 | |
| Innovation | | 3.91 | 8 | |
| Theme | | 4.33 | 8 | |
Comments
haln
2026-04-20 03:56
On point with the theme, and pretty innovative in my books. I don't think I've seen anything else like it before. But I would say I don't get what I'm supposed to do at all. Kind of feels like I'm just guessing at what to do, and then when I figure it out it's not that exciting.
exklis
2026-04-20 23:29
Thanks @haln! I hyperfocused on the technical details of signals and then rushed the levels. I also changed the concept mid-jam from being an agent sending signals to being the signal.
What do you think would have been more exciting/interesting? Below are some thoughts that came to mind: -you could move the signal up/down across different materials (such as trying to aim for a window on a wall) -there was an actual tutorial/legend of what frequency was needed for each material
tony-li
2026-04-21 01:58
The visuals are nicely distinctive, and the audio works perfectly with them. I feel like I got the hang of it after a few failures. To get to the end I'm pretty sure I'd need to memorize the levels through trial and error rather than reacting on the fly.
frogg
2026-04-22 09:56
Very cool and unique game! I love the sounds. Finished all 5 levels.
tweekus
2026-04-22 19:40
It's kinda weird to me, but it fits with theme and you made it, nice job