shores 2025-04-08 15:17
Nice concept with having to apply the potion to your skin and being able to adjust the strength of the effects based on how deep you apply it, never seen this done before!
Foon → Ludum Dare Explorer → LD57 → Project helix
By voli and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1.50 | 3 | ||
| Fun | 1.00 | 3 | ||
| Innovation | 3.00 | 3 | ||
| Theme | 3.00 | 3 | ||
| Graphics | 2.00 | 3 | ||
| Humor | 2.00 | 3 | ||
| Mood | 2.00 | 3 |
Nice concept with having to apply the potion to your skin and being able to adjust the strength of the effects based on how deep you apply it, never seen this done before!
The concept is interesting, the depth being part of the mechanic of the syringes and the DNA. Unfortunately I had trouble getting it to work online, I downloaded it and couldn't unfortunately see anything even after the end of the first battle, so I would see this as a proof of concept.
Personally, the whole "Skin Depth Gauge" area is interesting, but moving the syringe in any way that isn't up and down doesn't make sense, unless say you planned on having things like mixing serums or the order and position of them making a difference. And since the game mostly plays itself, having different activation effects based on syringes to add depth to the gameplay. Also a visual feedback for the effect of the syringe would be swell. Still, cute pink haired anime girl fighting beasts with super science, I can get behind that concept!