FoonLudum Dare ExplorerLD56 → Airstriker

Airstriker

By scribbl-games

View on ldjam.com

CategoryRankScoreCount
Overall3.256
Fun3.006
Innovation3.626
Theme2.876
Graphics3.006
Audio3.126
Humor3.505

Comments

2024-10-06 19:27

I don't know how to input the fire code?

scribbl-games 2024-10-06 20:46

@jonathan-dequeker the squares in the corner work as the keypad

Edit: Fixed!

voidraizer 2024-10-07 14:45

Interesting concept. I found I had to do a couple tries and revisit the help screen a lot because there was no cheat sheet anywhere I saw for the codes. Also, when inputting the codes, there was no form of feedback I noticed so I couldn't actually tell if what I was doing was working until I finally got a bomb off. Novel idea and nice drawn art style

zz1p 2024-10-07 14:53

Very difficult management, it could be easier to do. The graphics are cool, the sounds are very loud, there is not enough volume control, and so the idea is cool.

hacksawunit 2024-10-09 08:20

Great, funny entry! The gameplay creates the feeling of having to remotely defend against the aliens well, and the feel is very consistent. You did a great job of putting in some subtle touches, along with extremely UNsubtle touches, to produce some very funny moments: The character's walk cycle, the slider noises, the just-frustrating-enough keypad system, the screen rattling explosions... I laughed out loud a few times, and I really enjoyed the time I spent with the game. (Even though I couldn't end up beating it...) I will echo a previous commenter that it would have been nice to have a way to see the codes while playing. Also, it took me a few plays to notice I could walk around, even though it was in the instructions. Overall though, an excellent entry! (Also- I couldn't rate you in mood, but the atmosphere is very cohesive and you did a great job.)