FoonLudum Dare ExplorerLD55 → CyberSummoner

CyberSummoner

By joel-davis

View on ldjam.com

CategoryRankScoreCount
Overall3.254
Fun3.254
Innovation3.504
Theme2.754
Graphics3.254
Audio3.503
Humor2
Mood3.504

Comments

gnum 2024-04-16 23:16

Awsome graphics!

andrewkennedy 2024-04-17 02:38

This game has a great look - what's not to love about neon lights and hexagons in cyberspace?

Naturally, I completely flopped on my first game, but I played it twice more and had a lot of fun. 4 players was a lot more fun, because you're really fighting to establish control over the board. I really liked that you get to control how much power to split, but you're forced to go all the way in a straight line. In my first game, it got me into trouble because I boxed most of my points deep into enemy territory.

One point of improvement I would give is to have some way of shaking up the status quo after the first few turns. If you can establish a nice barrier in your starting area, the outcome of the game is pretty much established in the first couple turns, but you're forced to play the rest of it out.

Really nice work, and it was cool to see a game done in Bevy!

(Now I want to go play Battle Sheep!)