alfred-clark 2023-10-04 17:11
Great job with this project. I really love the billboard illustrations for the characters, they're pleasing to the eye and very charming. The writing is also quite strong, especially the setting and the more "vague" parts; the writer could do well working on Dark Souls style ambiguous game storytelling. The experience was held back by engine-side problems like wood textures reflecting light with default material settings and weird camera blur of the main character, along with gameplay elements that give the player very little feedback (combat, burning trees.) On the other hand, it's impressive to have so many features and solid dialogue working in the time constraint. Often with big engines like Unreal a chunk of dev time needs to go to switching default features *off* to get a consistent look :sweat_smile: Overall, great job, there are a lot of good elements to this, you should be proud of your good work! :)