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Soul Harvest
Soul Harvest
By hell-homa
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 764 | 2.75 | 18 | |
| Fun | 717 | 2.68 | 18 | |
| Innovation | 636 | 2.87 | 18 | |
| Theme | 576 | 3.43 | 18 | |
| Graphics | 705 | 2.50 | 18 | |
| Mood | 716 | 2.81 | 18 | |
Comments
aevek
2023-01-09 18:09
Cool game! I liked the concept of doubling souls through a crafting->farming mechanic. I didn't ever get close to filling my plot because no matter how many souls I gathered it was limited by the amount of skulls I found. I think perhaps a plant dropping a single soul and another seed could make farming them seem more attractive as opposed to continuous skull hunting. The art was cool, I liked that the character sprite changed as I got closer to the objective.
There were some weird colliders around the fence but once I learned to avoid that it wasn't a problem. I think I see the start of an idea of explorable caves to venture into for more collection in the top-left corner which would have been a cool addition. I also would have liked to be able to move diagonally, it seems that all the direction keys are exclusive which made me a little sad.
Overall, a good entry. Great work for a second LD!
@aevek, thanks for the feedback! The balance is really quite strange, perhaps because I have little experience in such games)
This is a pretty cool idea, with a little more animation and some sound design this would be a really good game! Overall for a game jam submission this is pretty good! Good job!
efilheim
2023-01-10 14:39
The concept can become really interesting by adding a way to plant/harvest skulls. It also deserve proper animations and sounds !
Anyway, good job ! The hardest part of a game jam is actually releasing something !
iskra
2023-01-13 16:07
Great idea for a game! Although the game itself seems simple, it is a lot of fun. I'm not sure if you didn't set the collision areas too large in some places, but this is just such a small comment :wink:
alfacarp
2023-01-13 20:28
The mood was great. Hellish, and I like that. I went back and forth for a while gathering Sculls and Souls to make Seales Souls, and I pondered the role of the grim reaper with my friends. We spoke about your game. Good work. I look forward to seeing what you make in the future, since your theme was interesting enough in just a few days!
good job! Interesting game :)
almost
2023-01-27 06:45
Nice double interpretation of the theme.
It might be nice if the player walked a bit faster and if the player's collider was just your feet and the fence collider just the base of the fence.