Foon → Ludum Dare Explorer → LD52 → Fruit Picker xTreme

Fruit Picker xTreme

By ananace

Percentile
CategoryRankScoreCountLD52Ever
Overall2.503
Fun2.503
Innovation2.003
Theme4.003
Graphics2.503

Comments

jk5000 2023-01-09 08:01 ♥ 1

The idea is simple and pretty fun. It is a bit difficult to see when you are suppose to make the harvest. Some more of the content would also have been great, but I understand that you not had more time to make the game. Overall an okay little jam game.

justin-c 2023-01-09 13:47 ♥ 1

It looks like you planned on making an idle/clicker game? That was one of the ideas I had before my final idea popped into my head.

I wish it were more obvious when a fruit is ripe. After 5 minutes or so of playing, it still wasn't clear how points are calculated.

What game engine did you use?

ananace 2023-01-09 22:00 ♥ 1

Yeah, was planning on having particles and a flash when a fruit goes between stages, but well... time waits for no man.

@justin-c It's all just plain old C++ with SFML and EnTT, so not really any engine involved.

gotanod 2023-01-10 19:37 ♥ 1

I also used only C++ with OpenGL. And I know how hard it is to deliver something that can be played. Congratulations!!!