aznz
2023-01-09 20:58
Visual art is well-done, even though its not complete I can imagine it and know where you heading to. But the gameplay was lagging (felt unplayable because its html) but ignore the lag and tried it anyways. The movement and shooting felt natural. planet was going to be destroy and need to harvest material quickly before that happen which pretty cool concept for the theme. hope I can play it again without lag, lets us download the game. it would be good experience for others.
steffo
2023-01-11 06:30
Hmm. It's time to leave some feedback. :hourglass:
My score
I survived a long time, but I didn't manage to score anything. I think I misunderstood how to harvest time, and only made it collapse...
Feedback
Game
The **mood of the game is great**! It really seems like an apocalypse in space!
The **mechanics and platforming are fun and enjoyable**!
The **graphics are consistent everywhere**, which is not something you always see in Ludum Dare games!
Something weird is going on with the music: it **started playing halfway** both of my play sessions...
Distribution
Thanks for **providing a HTML5 build**! Since I am playing on Linux, I appreciated it!
Extra
Was the name inspired by The Hitchhiker's Guide to the Galaxy series, by chance? :stuck_out_tongue_closed_eyes:
I love this game, it feels really fun to play and the visual styles work really well with each other and with the gameplay. The mechanics are great for making the player learn the map so they can navigate it quickly and avoid time keepers before their harvested time collapses.
quadtree
2023-01-23 08:46
Pretty fun, very nice graphics. Running the time back to the refinery was appropriately hectic. There were a few confusing things though, like when the time is ready to harvest the message it shows makes it sounds like you can't pick it up, but it's actually the only time you _can_ pick it up. Still, once I figured that out it was pretty clear. Nice job!