FoonLudum Dare ExplorerLD51 → Broken Switch

Broken Switch

By leopard828

View on ldjam.com

CategoryRankScoreCount
Overall2
Fun2
Innovation2
Theme2
Graphics2
Audio2
Humor1
Mood2

Comments

thebmxeur 2022-10-03 16:47

I got inside the room requiring 350 pills and died pretty quickly and I didn't want to collect everything again. It might have been easier if I needed only a few items at precise locations so that you can sort of speed run back once I died. I also found it hard to read the key you need to press on the phone: it's too blurry and sometimes the text seems incorrect (I had issues with page down, text seemed wrong; b 8 and 0 look too much alike). Also I don't use a Qwerty or Azerty layout (switched the layout to play) so when required to press a key I had to translate to Qwerty. It might have been easier to use only keys around WASD so that we can keep the mouse in one hand and not have to move the other much to press the required key. And I don't know what the seringe do (I couldn't use it) and at some point I pick up an object but I don't know what it was.

logovostudio 2022-10-04 07:33

The alarm clock scared me

leopard828 2022-10-06 20:51

@thebmxeur Seems like you missed the point of the game, it wasnt meant to be nice clean and easy for player to efortlessly pass through. You are meant to get stressed and scared looking for keys all over your keyboard as quickly as possible, however the blur was due to pixelation and wasnt intended. Syringes add health... Once you get the grasp of the movement, it is really quite straight-forward (you can bunnyhop), it really isn't that difficult to find 150 points for first door