FoonLudum Dare ExplorerLD51 → Lag Simulator

Lag Simulator

By poopgames

View on ldjam.com

CategoryRankScoreCount
Overall2.504
Fun2.504
Innovation2.754
Theme2.254
Graphics2.754
Audio3.004
Humor2.504
Mood2.004

Comments

poopgames 2022-10-02 21:42

Couldn't get the embedded player to work. Play it on itch here https://poopgames.itch.io/lag-simulator

triangle-point 2022-10-03 01:41

It was alright could not tell when I was jumping and did not really know what the whole 10 seconds was but good job

henrik-ganard 2022-10-03 08:03

Maybe it was my framerate but I had a hard time jump over the laser.

mossieur-patate 2022-10-21 12:21

(in a rush to test many, don’t mind the cursory style)

[testing the navigator version]

1. concept looks original and funny XD 2. there is a "Llagism.wav" file up for download; mistake? (sound file) 3. wow, music is soothing and majestic! I like it :) 4. itch.io page says 120 FPS is necessary, but I have around 60 FPS… 5. controls are layout-independent, great! (I have an AZERTY keyboard) BUT sideway movement is weird (diagonal??) with those keys; arrow keys are enabled anyway and do work, thankfully. (later: wait, maybe the arrows also give me diagonal sideway movement…) 6. jumps are super low for me! I see the same happened to Triangle Point and Henrik Ganard 7. Nice sounds, nevertheless 8. gets to 250 FPS… after (quick) game over! X) Which is weird, because animation slows down 9. kind of low UFOs going after me! By the way, I love the graphical style (flowing cubic enemis, atom-like player entity, wavy circled laser-generating columns). Maybe the scenery could have used just subtler texturing or lighting (shaders can do wonders quickly!), but this would be nitpicking 10. (@triangle-point) seeing the upper counter, I get that the 10 seconds are the laser generation period 11. FINALLY managed to jump over a laser!! But this is SO hard to see! Although I get the impression that SOME jumps are higher. Also, the description says there is double jumping, but I seem to only jump once 12. holes in the lasers to help you pass, sometimes; nice 13. I am not sure about the lag concept here!! Why this at all, actually? It makes the game hardly playable for some people (including me, apparently! XD), while you DID implement proper gameplay! :o Is this a master troll attempt? ;) Points for humour, and I will still judge the game for what I guess it has to offer 14. now trying the desktop version, as it may get playable! (despite your warning) 15. no, it does not XD 16. suggestion: to better see how high the player is jumping, add a **shadow** beneath 17. oh, just caught that the "enemies" destroy parts of the lasers when ploughing into these; so, some strategy involved 18. I like how the "UFOs" appear jumping out from the ground :) Some nice details there

**Takeaway:** the visual aesthetic is charming, retro sounds are nice, and the music is great; gameplay seems simple but challenging enough (especially with the bumps from the enemies!), but the weird move of restricting jump according to FPS sounds to me like master trolling. XD If you really want it, then maybe put two modes, one with the restriction and one without?

Thanks for the charming poetic… trolling piece. XD

[Do not forget to review and rate other games, if you have enough time; it will also help yours get noticed and have testers and feedback. :)]