neexor
2022-10-03 15:42
Cute game! I like the style and narration. But over time it becomes a little but laggy in browser. I think that's is because raycasts. Controls are not so comfortable and corresponding (maybe because of lagging), anyway good job!
I liked this mechanic initially, I don't think I've seen it executed in this way before. I thought the story snippets were nice, it must have been hard to do that stuff within the 48 hours. I actually wanted a bit more - like what was going on with this place and why we were there, so that's good.
I got to the level where there's a tiny gap between the sensors and tried it several times, but I found the timing was really tight on that and I couldn't do it. It was an interesting variation on the mechanic (e.g. having to jump at a certain time), but the timing was so precise I couldn't get past it. I'm not that great at precision platforming though, so maybe it's just me. I like the idea.
Overall, I liked it, and I think if you cleaned up the graphics and fleshed out the content (i.e. one or two breaks from the sensors), you could have a really neat atmospheric experience.