FoonLudum Dare ExplorerLD51 → Frogphone

Frogphone

By loulou

View on ldjam.com

CategoryRankScoreCount
Overall3.665
Fun3.165
Innovation3.335
Theme3.835
Graphics4.505
Humor4.335

Comments

hotaloca 2022-10-03 18:46

The graphics of the game are really nice. The room really looks like as if you were a president :) I can also imagine that many things could be done sitting in a chair by not moving - so for sure this could be extended to a nice gameplay.

nyrh 2022-10-03 19:47

I love the setting and the univers, I wanted to really answer the phone just to realized that I sadly couldn't. Made me laugh tough ! Good job.

bugbyte14 2022-10-05 20:32

Really cute game, I can tell there's inspiration from Animal Crossing. Although, I kept throwing the frog phone away when somebody called. Great job:)

lukuluk 2022-10-09 14:36

Starting with the good feedbacks: the graphics and mood are really nice, and the music contributes to it a lot! Controls and camera also are clean, and I love the tiny amusing details :)

The game's experience clearly needs a reason to act! I think a simple thing could be to have some shelves where you can put the stuff to clean the desk. And like, after every phone call, a new set of things could be dropped on the desk (falling from the ceiling, trough a trapdoor?).

Here are some other messy feedbacks: - I think the dialogs at game start would feel better by unfold the text faster, or at least a first input on mouse/space would unfold totally (and only a second input would clear the text and reach the next one) - The meshes are overlapping on the phone's bottom :stuck_out_tongue: - I want to go to the toilets! - When you take another object than the phone, I think it would feel better to have it in the center of the screen. - The voice on the phone could have some variety, like changing the sound pitch at each time, or having some other similar sounds... (because the same sound every 10 seconds feels repetitive). - The frog at the end is funny :grin: