adamphoebe 2022-10-03 23:27
I played over and over trying to find something to do, and I couldn't do anything. I could only pick up stuff and ended up dying over and over. Would appreciate some indications, but for now,
3/10
Foon → Ludum Dare Explorer → LD51 → A Thief's Payment
By baconinvader and psychic-ash
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.15 | 12 | ||
| Fun | 3.15 | 12 | ||
| Innovation | 3.25 | 12 | ||
| Theme | 3.80 | 12 | ||
| Graphics | 3.25 | 12 | ||
| Humor | 2.94 | 11 | ||
| Mood | 3.16 | 11 |
I played over and over trying to find something to do, and I couldn't do anything. I could only pick up stuff and ended up dying over and over. Would appreciate some indications, but for now,
3/10
Good stuff! Cool cutscene, nice sound effects. I also really liked how the controls were displayed at the beginning, unobtrusive but also very informative!
Clever concept, but really quite baffling how to make any progress - I have items, I can pick them up, a few of them clearly have special places I'm supposed to put them, but I have no idea how to combine them into a solution.
I really liked the visual distortion accompanying your deteriorating health; however, I also noticed a lot of cases where the Z-ordering of objects was wrong, making them display in front of the player instead of behind.
I recommend adding more hints, or at least some more concrete indication of my goals other than "prepare a cure." Maybe a stronger indication of what items go together, or where they should be placed? A lot of the items struck me as probably red herrings, which definitely doesn't bode well for solving things on my own. Also, I think a proper inventory would work better than the existing "pick one thing up at a time" system for interacting with objects - it's hard to tell what items should work with what, since the default action with everything seems to be "drop it on the ground," forcing me to pick it up again if I want to try something else.
I went back in time to before I was even poisoned mwhaha they'll never get me now. nice game, i enjoyed picking things up and face rubbing stuff until it worked but i am a sucker for point and click games so maybe thats why. i liked how you incorporated the theme as well