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Doom Scroller
Doom Scroller
By thunderawesome and ratherjolly
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.00 | 3 | |
| Fun | | 3.00 | 3 | |
| Innovation | | 4.25 | 4 | |
| Theme | | 4.00 | 3 | |
| Graphics | | 3.00 | 3 | |
| Audio | | | 2 | |
| Humor | | 3.50 | 3 | |
| Mood | | 4.00 | 3 | |
Comments
I'm in this photo, and I don't like it. Jokes aside, fun idea! I would have liked for the list of content to scroll through would have been infinite though, or at least longer. I got to the end long before my grump meter had maxed out, which feels very non-doom-scrolly.
Hahaha, it took me way too long to figure out the setting. Thanks for this!
@hajpappan I hear ya! The cool thing about the design of this game is that it is data driven. The downside to that is that we only were able to crank out 50 or so of the "tweets" so a lot of repeats showed up in the timeline.
I considered making a "tweet" generator system that autogenerated 1000s of tweets and users and interactions between one another. But given the time constraints @ratherjolly and I left it as it was.
We're pretty proud of how extendable the core systems are. We could honestly expand the game quite easily thanks to its architecture!!
Appreciate you playing!
@thegrandpa love the username! It fits the game well, haha!