FoonLudum Dare ExplorerLD50 → Crunch

Crunch

By neisha and treesareop

View on ldjam.com

CategoryRankScoreCount
Overall2.126
Fun1.256
Innovation2.376
Theme3.256
Humor1.876
Mood2.006

Comments

omers 2022-04-04 21:36

I like the concept and how it ties in to the theme. I wasn't all that clear on my productivity or work levels and the effect my choices were having though. I was mostly clicking at random and didn't fall asleep after 6 rounds.

syafire 2022-04-04 22:03

Hello There!

I liked the aesthetic of your game. The isometric art was very nice. I think the UI in the beginning could have been played out better for player experience/readability.

Playing into the idea of crunch and workaholism was really nice and relatable as I know so many game devs have experienced this before. Great theme idea.

I was confused while playing, I am not quite sure why or how actions were helping or making things worse for my main character. It was difficult to understand how to play and the point of playing.

I like the art again and theme, super nice job! Great work on your game. I also looked at your studio website and your games look really great. Good luck with your first mobile game release. You got this!

adroitconceptions 2022-04-05 11:45

- gameplay wasn't clear what did what. - I was able to do 2 cycles of pure work without falling asleep, so it is unclear how the energy/work balance is working out - would have really been nice to have bars showing your progress/energy levels and how different choices impacted them. - some SFX and music (especially some dynamic stuff that followed your energy state) would really help this out.