FoonLudum Dare ExplorerLD49 → Manchego

Manchego

By sukkoyf

View on ldjam.com

CategoryRankScoreCount
Overall12263.1214
Fun13332.7914
Innovation734.0715
Theme2.4513
Graphics8133.5315
Audio2473.8015
Humor3.0013
Mood9403.2315

Comments

c64cosmin 2021-10-05 11:59

This is a great idea of an one button game, really good mechanic, the fact that there is a random meteorite falling randomly really made me tense up and mess up my sequences. Really good idea and really fun, the music was good and relaxing and the graphics is really pleasing and retro.

vhalenn 2021-10-05 12:00

I read all the informations and tried lots of possibilities but the character never moved. The games and music looks cool, i would love to test in fully

tomtomgome 2021-10-05 12:02

Very interesting concept, I like that you thought out of the box for input and such. It's not that fun to move around though, but I think that if I was a bit more used to it I would be impressed with myself. I would have put the input panel directly on the player instead of "below the screen", because you don't really enjoy the game much as you are only focused on the input. But I truly enjoyed testing your experiment :)

poney 2021-10-05 12:05

The concept is fun and the ambiance is chill, the sound and graphics match perfectly together. I kept the music in background for a while after playing :smile_cat: However the game is a bit slow and it can become frustrating, it would have been nice to be able to move to many cases at once (like "_ _ _ . . ." -> send -> move to 3 cases) It's amazing that you built this on a Rasberry Pi!

ghost20000 2021-10-05 12:13

People seem to be enjoying the game, but it doesn't seem to be working for me... No matter what input sequence I send, nothing happens...

EDIT: Never mind, I figured it out, I didn't see the character ask for a direction. It would have been nicer if the dialogue bubble stayed for longer...

ghost20000 2021-10-05 12:17

Graphics are cool, music is cool, but it would've been nice if the tutorial was clearer and if you could chain inputs instead of sending them one at a time.

Great work!