FoonLudum Dare ExplorerLD49 → Slime-azon

Slime-azon

By macabre, mustangs1552, Axcel and

View on ldjam.com

CategoryRankScoreCount
Overall3.004
Fun2.754
Innovation3.504
Theme2.254
Graphics4.004
Humor3.254
Mood2.004

Comments

michael-grieshofer 2021-10-05 09:54

I played until day 11 and the levels seemed to repeat indefinitely. I then killed myself and the game closed itself. So an ending would have been nice. This game lacks a good primary gameplay loop. The act of going somewhere without touching objects on the floor is not enough on its own. It needed a time limit or some other way of adding challenge. I think its odd that I can't step on a twig but running into a fence at full speed is ok. Maybe making the walls hurt you would have been a good addition. Also the game lacks critical feedback. At first I didn't figure out how to deliver mail because I expected to need to press a button even though you only need to get close to the mail boxes. A sound, an animation a particle effect, anything would have made this interaction much clearer. The number that goes down is just not noticeable enough. I like that the mail boxes have teeth. It's weird and does not fit the style of the game but I think it is funny and adds a lot of personality. Great job on the graphics in general. The game looks very nice and the model quality is great overall. The music was going on my nerves after a while though.

cottonfloweryellow 2021-10-07 17:39

Game looks good. I like the slime character.