ace17
2021-05-01 07:03
Crashes on startup, here's backtrace :
``` Thread 31 "Loading.Preload" received signal SIGSEGV, Segmentation fault. [Switching to Thread 0x7fff08956700 (LWP 39326)] 0x00007fff3914d92d in mono_object_get_class () from /tmp/Builds/Games_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so (gdb) bt #0 0x00007fff3914d92d in mono_object_get_class () from /tmp/Builds/Games_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so #1 0x00007ffff6e90f86 in void StreamedBinaryRead::TransferSTLStyleArray(ArrayOfManagedObjectsTransferer&, TransferMetaFlags) () from /tmp/Builds/UnityPlayer.so #2 0x00007ffff6e8c3c0 in void Transfer_ManagedObject(SerializationCommandArguments const&, RuntimeSerializationCommandInfo&) () from /tmp/Builds/UnityPlayer.so #3 0x00007ffff6e8bfd8 in void TransferField_LinearCollection(SerializationCommandArguments const&, RuntimeSerializationCommandInfo&) () from /tmp/Builds/UnityPlayer.so #4 0x00007ffff6e887a1 in void TransferScriptingObject(StreamedBinaryRead&, ScriptingObjectPtr, ScriptingClassPtr, SerializationCache::Data*&, ManagedReferencesRegistry*) () from /tmp/Builds/UnityPlayer.so #5 0x00007ffff6eba42c in SerializableManagedRefTransfer::Transfer(Object*, SerializableManagedRef&, StreamedBinaryRead&, bool) () from /tmp/Builds/UnityPlayer.so #6 0x00007ffff6ecab20 in SerializedFile::ReadObject(long, ObjectCreationMode, bool, TypeTree const**, bool*, Object&) () from /tmp/Builds/UnityPlayer.so #7 0x00007ffff6ebd8fc in PersistentManager::ReadAndActivateObjectThreaded(int, SerializedObjectIdentifier const&, SerializedFile*, bool, bool, PersistentManager::LockFlags) () from /tmp/Builds/UnityPlayer.so #8 0x00007ffff6ebe6e6 in PersistentManager::LoadFileCompletelyThreaded(core::basic_string_ref, long*, int*, int, PersistentManager::LoadFlags, LoadProgress&, PersistentManager::LockFlags) () from /tmp/Builds/UnityPlayer.so #9 0x00007ffff6d1387c in LoadSceneOperation::Perform() () from /tmp/Builds/UnityPlayer.so #10 0x00007ffff6d15e37 in PreloadManager::ProcessSingleOperation() () from /tmp/Builds/UnityPlayer.so #11 0x00007ffff6d15c82 in PreloadManager::Run() () from /tmp/Builds/UnityPlayer.so #12 0x00007ffff6d15be6 in PreloadManager::Run(void*) () from /tmp/Builds/UnityPlayer.so #13 0x00007ffff6dbd0fa in Thread::RunThreadWrapper(void*) () from /tmp/Builds/UnityPlayer.so #14 0x00007ffff5d23ea7 in start_thread (arg=) at pthread_create.c:477 #15 0x00007ffff5c53def in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:95 ```