thejohnyfeed 2021-04-27 09:40
The gameplay is fun, but sometimes there's just too many enemies spawning. Also, the way the shop works is weird, at least for me. Overall, it's a nice little game. Good job.
Foon → Ludum Dare Explorer → LD48 → GODSVAR'S RAGE
By thewhye and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.61 | 15 | ||
| Fun | 2.57 | 15 | ||
| Innovation | 2.73 | 15 | ||
| Theme | 2.84 | 15 | ||
| Graphics | 1.84 | 15 | ||
| Audio | 2.15 | 15 | ||
| Humor | 2.25 | 14 | ||
| Mood | 2.50 | 14 |
The gameplay is fun, but sometimes there's just too many enemies spawning. Also, the way the shop works is weird, at least for me. Overall, it's a nice little game. Good job.
Interesting concept, though the bgm audio got reaaally peaky. nice work overall!
This was really fun! It took some learning and getting used to, as I didn't expect the way the shop worked, but once I got that figured out, it was a nice challenge.
The "menu building" aspect of the game was really interesting, restricting the player's visibility and preparedness. The hectic spawn system added a lot of tension, and your relatively big starting health pool and health recovery made it feel like small mistakes were acceptable, which added to the chaos -- in a good way. Also, making it auto-aim was a great decision for a game where you wanted the player to have room to use the mouse.
The mechanics do encourage/support some negative play (if that's a thing that makes sense?), where it makes sense to spend time on one of the early levels and infinitely grind cash and build up your menu with one-time spreads and heals. If that was intentional, cool, but it felt like I was avoiding playing the game you had set up for me, and that didn't feel good. That said, the game scaling may be a little too hard not to do some of this right now.
I liked it! The tutorial at the beginning was pretty overwhelming, I played through the whole game forgetting there was even a shop where I could buy upgrades. But it made me laugh so just keep it that way maybe? :)