FoonLudum Dare ExplorerLD47 → Mr. Loopy

Mr. Loopy

By komes

View on ldjam.com

CategoryRankScoreCount
Overall2.418
Fun2.588
Innovation2.588
Theme3.008
Graphics3.079
Audio2.838
Humor2.088
Mood2.588

Comments

fabula-rasa 2020-10-06 13:49

I tried playing it but it is quite buggy. At first run, mr. loopy would not jump with any button. That I fixed by restarting the game. On second start jumping worked just fine. But on second and third try I run into game-stopping invisible wall. All I could do is just jump up and that's it - could not progress any further.

It was also very easy to get stuck on the wall - easily fixable by pressing R to restart from last checkpoint :grin:

Screenshot_9.jpg

mors 2020-10-06 14:03

I like the idea, but I kinda wish that it was used to create puzzles instead of to make some basic platforming challenges artificially more difficult. Because of that, the main gimmick just kind of comes off as an annoyance more than anything else right now. That's a bit of a shame because there is a lot of potential in this concept. The glitches also can get a bit annoying, but I guess I can forgive that. After all, this is a game made in 3 days.

Also, some screenshots here on this page, as well as on itch.io would definitely make more people wanna play your game.

roboshamit 2020-10-06 16:01

Loved the concept of small memory of the robot. Maybe some level design that fully utilizes those 2 seconds would be nice! Great stuff.

etrealjunior 2020-10-07 10:21

I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection

snycent 2020-10-08 19:12

It's weird but I get the concept