FoonLudum Dare ExplorerLD47 → Escape the Dungeon: A puzzle text adventure

Escape the Dungeon: A puzzle text adventure

By reisn

View on ldjam.com

CategoryRankScoreCount
Overall2
Fun2
Innovation2
Theme2
Graphics2
Humor2
Mood2

Comments

squeed-fingars 2020-10-06 14:45

This was fun to play through, I enjoyed figuring out the solution although I never got around to seeing what the rope ladder was for. A solid entry, short but didn't overstay its welcome. I recommend opting out of the graphics rating, maybe it's one you can't opt out of(I don't remember 100%), but I would check, I'm just going to rate it in terms of the quality of descriptions. The theme fits nicely, not implemented badly and it also worked well to keep the number of input buttons lower (Didn't need "go back" buttons, haha).

My screen resolution, (1366 by 768 I believe) had trouble displaying all of the text sometimes, it would extend past the screen, such as on the intro text, but it didn't seem to impede the gameplay. Although it isn't explicitly stated, I think the system that recommends games to rate is biased heavily towards people who rate other games, so if you want more reviews early on you should rate some more games, just something that I thought to mention, you've got plenty of time, no rush.

I didn't have any other issues other than text extending past the right side of my screen, although this did include the backpack inventory list, but luckily the buttons would show them all if I clicked equip. My last thought is that I liked how inputs were tied to buttons as opposed to a text input screen, it helped simplify and speed up progression, especially since the number of inputs is relatively small. Congrats on making it to the finish line!